DMeville / DarkAndStormyLinks
Overcast clouds with crazy colors skybox shader for Unity3d
☆37Updated 6 years ago
Alternatives and similar repositories for DarkAndStormy
Users that are interested in DarkAndStormy are comparing it to the libraries listed below
Sorting:
- A dither transparency shader for Unity's Shader Graph and Universal Render Pipeline.☆103Updated 3 years ago
- Light Probe Intensity Adjustment Tool for Unity3D☆69Updated 2 years ago
- Simulate Physics in the Unity Scene view☆71Updated 6 years ago
- Unity Shadow Dithering, filter for hiding low resolution shadow maps☆65Updated 7 years ago
- ☆76Updated 4 years ago
- Tools for Unity VFX☆32Updated 4 years ago
- Allows using AnimationCurves in a Unity ShaderGraph.☆49Updated 4 years ago
- A little Unity3d Editor script to create pngs out of a gradient. Usable for shaders.☆20Updated 5 years ago
- Unity Shader experiment☆68Updated 7 years ago
- Inverse Square Falloff for Unity Default Lighting☆32Updated 5 years ago
- ☆55Updated 4 years ago
- Way to customize how reflection probes are baked in Unity☆77Updated 6 years ago
- ☆55Updated 5 years ago
- Node library for ShaderGraph☆35Updated 4 years ago
- Unity Metaball Effect☆61Updated 7 years ago
- A simple editor script to add copy-paste functionality to Unity's AnimationCurve fields.☆40Updated 6 years ago
- Use ShaderGraph as a texture creation tool!☆83Updated last year
- Allows you to easily add new shader globals to the Timeline feature in unity 2017☆60Updated 5 years ago
- (Unity Shader Graph) Rhythmic flashing effect☆66Updated 9 months ago
- An Animated Grass Shader for Blade-like Geometry [Unity URP]☆58Updated 5 years ago
- ☆71Updated last year
- A URP port of Unity's classic Standard Assets Effects package's Sun Shaft effect☆52Updated 2 years ago
- Blurred Refraction shaders created with Amplify Shader Editor using Command Buffers. Cool for glass looking materials, works without Ampl…☆98Updated 6 years ago
- A decal system designed for FPS games for use within the Unity3D game engine.☆49Updated 6 years ago
- Baking run-time shaders into textures in Unity☆113Updated 5 years ago
- Unity 2019.3.0f1. ShaderGraph Post processing for outlines, ripples. Custom lighting with hatching☆50Updated 5 years ago
- Collection of HDRP (post-processing) lens flares for Unity☆35Updated 5 years ago
- Implementation of advanced shaders in Unity like raytracing, interior mapping, parallax mapping☆57Updated 2 years ago
- Additionnal function nodes for shading in Unity using AmplifyShader plugin☆22Updated 6 years ago
- A Unity add-on to control foliage placement☆31Updated 4 years ago