Kebii / TapMoLinks
TapMo: Shape-aware Motion Generation of Skeleton-free Characters
☆75Updated last year
Alternatives and similar repositories for TapMo
Users that are interested in TapMo are comparing it to the libraries listed below
Sorting:
- [ECCV 2024] Towards High-Quality 3D Motion Transfer with Realistic Apparel Animation - MMDMC Dataset☆73Updated 11 months ago
- Official PyTorch implementation of the paper "SINC: Spatial Composition of 3D Human Motions for Simultaneous Action Generation" [ICCV 202…☆96Updated 5 months ago
- Official implementation for the NeurIPS 2024 spotlight paper "Skinned Motion Retargeting with Dense Geometric Interaction Perception".☆53Updated 8 months ago
- ☆92Updated last month
- Repository for ICCV23 paper: "ReFit: Recurrent Fitting Network for 3D Human Recovery"☆97Updated last year
- Hi4D: 4D Instance Segmentation of Close Human Interaction (CVPR2023)☆94Updated last year
- ECCV 2024: Controllable Motion Generation through Language Guided Pose Code Editing☆47Updated 9 months ago
- ☆39Updated last year
- PyTorch code for EgoHMR (ICCV 2023): Probabilistic Human Mesh Recovery in 3D Scenes from Egocentric Views☆73Updated 4 months ago
- [ICCV2023 oral] Zolly: Zoom Focal Length Correctly for Perspective-Distorted Human Mesh Reconstruction☆101Updated 5 months ago
- The official implementation of the paper "MAS: Multiview Ancestral Sampling for 3D Motion Generation Using 2D Diffusion"☆122Updated last year
- Code for ReMoS: 3D-Motion Conditioned Reaction Synthesis for Two-person Interactions (ECCV 2024)☆29Updated 7 months ago
- Code from the ECCV 2024 paper "Animal Avatar Reconstructing Animatable 3D Animals from Casual Videos".☆73Updated 10 months ago
- InterHandGen: Two-Hand Interaction Generation via Cascaded Reverse Diffusion (CVPR 2024)☆73Updated last year
- ☆77Updated last year
- This is the official source of our ICCV 2023 paper " D-IF: Uncertainty-aware Human Digitization via Implicit Distribution Field"☆67Updated 2 years ago
- Toolkit for EMDB: The Electromagnetic Database of Global 3D Human Pose and Shape in the Wild☆125Updated 2 years ago
- BEDLAM (CVPR 2023) render pipeline tools☆161Updated last year
- Official implementation for Hierarachical Diffusion Model in CVPR24 Template free reconstruction of human object interaction☆91Updated 6 months ago
- [ECCV 2024] Official Implementation of the paper "HIMO: A New Benchmark for Full-Body Human Interacting with Multiple Objects"☆70Updated 7 months ago
- ☆20Updated last year
- [CVPR 2025] WildAvatar: Learning In-the-wild 3D Avatars from the Web☆117Updated 6 months ago
- GUESS: GradUally Enriching SyntheSis for Text-Driven Human Motion Generation ( IEEE Transactions on Visualization and Computer Graphics, …☆31Updated last year
- ☆58Updated 2 years ago
- code release of paper "DIMOS: Synthesizing Diverse Human Motions in 3D Indoor Scenes"☆91Updated 6 months ago
- Pytorch implementation of paper "DiverseMotion: Towards Diverse Human Motion Generation via Discrete Diffusion"☆24Updated 2 years ago
- ☆47Updated last year
- [ICCV 2025 Oral] DPoser-X: Diffusion Model as Robust 3D Whole-body Human Pose Prior☆177Updated last month
- [ECCV 2024] Official Code for "WHAC: World-grounded Humans and Cameras"☆128Updated 5 months ago
- Official repository for CVPR 2024 highlight paper 4D-DRESS: A 4D Dataset of Real-world Human Clothing with Semantic Annotations.☆123Updated last year