Our Game Engine
☆16Jul 23, 2026Updated 3 months ago
Alternatives and similar repositories for Propeller
Users that are interested in Propeller are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Realtime DXT compressor and optimizer☆20Apr 9, 2015Updated 11 years ago
- Fast Point Overlap Test☆19Jun 17, 2018Updated 8 years ago
- Reference counted synchronized pointer.☆14Aug 9, 2017Updated 9 years ago
- Fast compression library☆38Sep 16, 2015Updated 11 years ago
- etc texture decoder☆20May 31, 2019Updated 7 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- Various utilities for dealing with cube maps, and spherically-projected cube-map height fields.☆13Sep 20, 2025Updated last year
- C library for accessing assets (read-only data) from many different sources, with an fopen/fread-like API.☆17Mar 28, 2023Updated 3 years ago
- Portable, protocol-agnostic UDP socket wrapper, primarily designed for client-server models in applications such as games (deprecated, us…☆12Dec 14, 2017Updated 8 years ago
- Spherical Cube Map rendering library☆25Jun 9, 2016Updated 10 years ago
- mirror of jsish - A javascript interpreter with 0install, sqlite and websocket support☆13Dec 8, 2015Updated 10 years ago
- A N-Dimensional Renderer☆12Dec 1, 2018Updated 7 years ago
- A Lua 5.1 style ABI on top of lua52.dll☆14Jul 20, 2013Updated 13 years ago
- Brad's Quixotic C - a barebones libc in a single header file☆27Oct 26, 2026Updated last week
- More memory on Mac OS X through Metal API.☆13May 2, 2016Updated 10 years ago
- End-to-end encrypted cloud storage - Proton Drive • AdSpecial offer: 40% Off Yearly / 80% Off First Month. Protect your most important files, photos, and documents from prying eyes.
- Single-header-file, public domain, type-generic C89 skip list implemementation☆32May 27, 2017Updated 9 years ago
- A simple Ericsson Texture EAC codec☆25May 22, 2018Updated 8 years ago
- A decentralized unique ID generator (int64)☆22Jun 15, 2016Updated 10 years ago
- Static model binary format☆20Oct 5, 2016Updated 10 years ago
- Lock-free interthread message queue.☆18Jan 26, 2016Updated 10 years ago
- Portable, single-file, PRNG library implementing the xoshiro256** algorithm☆22Sep 16, 2018Updated 8 years ago
- Mirror of libco from byuu.org plus patches for Fluent Bit☆13Oct 8, 2026Updated 3 weeks ago
- Tiny portable virtual memory wrapper☆13Jan 16, 2024Updated 2 years ago
- Small utility to remove white borders/halo around PNG textures when rendered with OpenGL☆19Mar 15, 2015Updated 11 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- C++11 libs: await, channels, reactive/signals, timelines, alarms, logging, args, etc.☆23Dec 29, 2020Updated 5 years ago
- Texture Compression Techniques in DuckTales Remastered☆17Jul 11, 2016Updated 10 years ago
- A fast real time physically based renderer☆30Jul 12, 2017Updated 9 years ago
- dump and replace shaders of any OpenGL or Vulkan application☆31May 24, 2018Updated 8 years ago
- Khronos EGL 1.4 for iOS☆28Apr 6, 2014Updated 12 years ago
- Prettiest C++ generator/coroutine implementation.☆14Dec 17, 2015Updated 10 years ago
- A toy game engine written in C for prototyping and goofing around.☆13Jun 14, 2023Updated 3 years ago
- A recode of Lary Myers' 1995 ACK-3D engine, entirely in C, built with GCC☆14Apr 8, 2017Updated 9 years ago
- A simple, header-only match maker(match making) implementation for C++.☆19Aug 12, 2018Updated 8 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- A word-aligned integer compression algorithm.☆13Jul 8, 2024Updated 2 years ago
- Simple OpenCL offline compiler☆13Jan 13, 2025Updated last year
- Dynamically typed, higher-order, semi-functional, interpreted and embeddable programming language☆31Oct 7, 2015Updated 11 years ago
- Python Wrapper around the Particle (particle.io) API☆12Mar 7, 2021Updated 5 years ago
- Allows creating drivable tracks in the UE4 editor☆14Jul 7, 2017Updated 9 years ago
- lz4 compression for PostgreSQL 12+ (dev)☆22Oct 16, 2021Updated 5 years ago
- C/C++ Utility Library☆37Sep 26, 2026Updated last month