☆27Oct 26, 2025Updated last year
Alternatives and similar repositories for Rx
Users that are interested in Rx are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Low Overhead C Interface for Vulkan managed by Flecs☆14Jun 20, 2023Updated 3 years ago
- ☆22Jan 1, 2025Updated last year
- C++20 Modern OpenGL Wrapper☆27Aug 14, 2026Updated 2 months ago
- A comprehensive Visual Studio MSBuild integration of the Intel SPMD Compiler (ISPC), Premake support and a collection of ISPC tests and d…☆13Apr 7, 2025Updated last year
- Unreal 5 PSO Helper Plugin☆21May 18, 2023Updated 3 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- A small tool to create reflection information for C++ projects, ala Unreal's UHT☆17May 19, 2025Updated last year
- Demo integration between flecs, SDL3 and Blend2d☆12Mar 6, 2025Updated last year
- ☆13Feb 3, 2025Updated last year
- A C++ articulated body physics engine for interactive demos and experiments.☆17Jul 4, 2026Updated 3 months ago
- PARX stores Parquet footer and page-index metadata in sidecars for faster metadata access across Rust and Java☆14Apr 5, 2026Updated 6 months ago
- High-performance GPU-driven rendering engine. AGPLv3 + Commercial License.☆155Oct 15, 2026Updated 2 weeks ago
- Fast n-body gravitational simulation code, written in C++ with ports to other slower languages☆19Aug 4, 2019Updated 7 years ago
- Copper Engine is a primitive Engine developed by Chris Husky.☆14Jul 28, 2026Updated 3 months ago
- A C++ header-only library for run-time dimensional analysis and unit/quantity manipulation and conversion☆12Dec 4, 2022Updated 3 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Comet Busters! 1994 remake using SDL☆12Nov 21, 2022Updated 3 years ago
- ☆28Jan 16, 2021Updated 5 years ago
- OpenCL octree voxel raytracer☆10Dec 7, 2015Updated 10 years ago
- An idiomatic C# binding for Box3D, Erin Catto's 3D physics engine. No managed allocations on the simulation hot path, NativeAOT- and trim…☆34Sep 23, 2026Updated last month
- A C# library compatible with Unity and Godot Engine that downloads Google Sheets and exports/imports them as json assets.☆14Dec 14, 2025Updated 10 months ago
- ☆14Aug 7, 2023Updated 3 years ago
- Another SDL + Vulkan + ImGui renderer in the D Programming Language.☆15Sep 20, 2026Updated last month
- Unreal Engine editor plugin that fixes property display for instanced (EditInlineNew) UObjects — enforces Instance Editable filtering, re…☆12Sep 26, 2026Updated last month
- Animate tweening engine for Unity☆18Jan 11, 2026Updated 9 months ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- ☆12Oct 14, 2020Updated 6 years ago
- A Vulkan game engine with FrameGraph, PBR rendering and a Declarative GUI Widgets library.☆305Oct 5, 2026Updated 3 weeks ago
- Heal is a lightweight C++ library to aid and debug applications. Heal requires C++11 (or C++03 with boost at least).☆18Oct 1, 2015Updated 11 years ago
- ubertk (utk) is an API-agnostic C++ GUI toolkit targetted mainly towards graphics applications.☆22Sep 16, 2021Updated 5 years ago
- A tutorial about building a simple game engine.☆11Oct 26, 2024Updated 2 years ago
- Engen is an extremely small (~2000 line) open source C++ 3D game engine specifically designed for cross platform rapid prototyping. It is…☆35Jun 20, 2014Updated 12 years ago
- cache-optimized allocator for games and real-time systems☆37Feb 21, 2026Updated 8 months ago
- PigCore is a rewrite of pieces of other repositories I've created in the past like Pig Engine, GyLib, etc. but written in pure C (not C++…☆21Sep 13, 2026Updated last month
- A modern engine that shows rendering techniques like hardware raytracing and clustered shading☆56Sep 24, 2025Updated last year
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- 🐌 Slime mold simulation in Unity.☆16Dec 22, 2024Updated last year
- Code for Extermination Shock☆16Jun 30, 2024Updated 2 years ago
- ECS Survivors-like game. Repository for a blog series. Flecs framework for ECS and Raylib as a graphics and game library.☆69Feb 4, 2026Updated 8 months ago
- Raycast car physics for Unity☆17Sep 28, 2025Updated last year
- Latios Framework Open Project #2 - an Atypical Team with Atyipical Responsibilities☆11Sep 27, 2022Updated 4 years ago
- ☆15Nov 7, 2020Updated 5 years ago
- Quality-enhanced fork of DirectX Texture Library☆20Mar 19, 2023Updated 3 years ago