George-Attano / FastLGS-ExLinks
Extended Implementation of FastLGS
☆15Updated last year
Alternatives and similar repositories for FastLGS-Ex
Users that are interested in FastLGS-Ex are comparing it to the libraries listed below
Sorting:
- Code release for Contrastive Gaussian Clustering (CGC), a method for zero-shot 3D scene segmentation.☆14Updated last year
- This is the implementation of RT-GS2☆24Updated last year
- ☆29Updated 9 months ago
- Official PyTorch implementation of the paper ‘CLIP-GS: CLIP-Informed Gaussian Splatting for Real-time and View-consistent 3D Semantic Und…☆55Updated last year
- [ECCV2024] Official implementation of PFGS: High Fidelity Point Cloud Rendering via Feature Splatting, feel free to render your colorful …☆39Updated last year
- [AAAI-26] GAGS: Granularity-Aware 3D Feature Distillation for Gaussian Splatting☆56Updated 2 months ago
- [ECCV 2024] SAGS: Structure-Aware 3D Gaussian Splatting☆36Updated 6 months ago
- [CVPR'25] Official repository for "Dr. Splat: Directly Referring 3D Gaussian Splatting via Direct Language Embedding Registration"☆85Updated 7 months ago
- [Arxiv'24] LangSurf: Language-Embedded Surface Gaussians for 3D Scene Understanding☆40Updated 5 months ago
- official code of CVPR2025 Evolsplat☆73Updated 7 months ago
- ☆48Updated 2 years ago
- SurfaceSplat: Connecting Surface Reconstruction and Gaussian Splatting☆57Updated 6 months ago
- [3DV 2026] TRASE: Tracking-free 4D Segmentation and Editing☆59Updated last week
- Official PyTorch implementation for "Training-Free Hierarchical Scene Understanding for Gaussian Splatting with Superpoint Graphs"☆36Updated 6 months ago
- [ICCV 2025] This is the official repo for the paper "EMD: Explicit Motion Modeling for High-Quality Street Gaussian Splatting"☆32Updated 6 months ago
- Code for the SIGGRAPH Asia 2025 paper Gradient-Weighted Feature Back-Projection: A Fast Alternative to Feature Distillation in 3D Gaussia…☆20Updated last month
- ☆49Updated 7 months ago
- [CVPR25] SPC-GS: Gaussian Splatting with Semantic-Prompt Consistency for Indoor Open-World Free-view Synthesis from Sparse Inputs☆19Updated 5 months ago
- This repository contains the code for the paper [HybridGS: Decoupling Transients and Statics with 2D and 3D Gaussian Splatting](https://g…☆64Updated last year
- ☆57Updated last year
- Code release for PhotoReg☆53Updated 11 months ago
- Official implementation of the paper "Feature Splatting for Better Novel View Synthesis with Low Overlap"☆16Updated last year
- [CVPR 2025] PanoGS: Gaussian-based Panoptic Segmentation for 3D Open Vocabulary Scene Understanding☆91Updated 7 months ago
- ☆32Updated last year
- Code Release for CVPR (2025), "GaussianUDF: Inferring Unsigned Distance Functions through 3D Gaussian Splatting"☆45Updated 6 months ago
- ☆67Updated 5 months ago
- [CVPR'25 Highlight] NexusGS: Sparse View Synthesis with Epipolar Depth Priors in 3D Gaussian Splatting☆55Updated 3 months ago
- Localized Gaussian Point Management☆81Updated 7 months ago
- [ICCV 2025] The official implementation for DeGauss: Dynamic-Static Decomposition with Gaussian Splatting for Distractor-free 3D Reconstr…☆44Updated last month
- [CVPR 2024] Geometry-aware Reconstruction and Fusion-refined Rendering for Generalizable Neural Radiance Fields☆31Updated last year