Bly7 / OBJ-Loader
A C++ OBJ Model Loader that will parse .obj & .mtl Files into Indices, Vertices, Materials, and Mesh Structures.
☆553Updated 9 months ago
Alternatives and similar repositories for OBJ-Loader:
Users that are interested in OBJ-Loader are comparing it to the libraries listed below
- Modern OpenGL renderer written in C++17☆456Updated 2 years ago
- Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.☆1,286Updated 2 years ago
- Lightweight open source FBX importer☆1,202Updated 3 months ago
- An implementation of physically based shading & image based lighting in D3D11, D3D12, Vulkan, and OpenGL 4.☆1,429Updated 3 years ago
- An OpenGL 4 and C++ program which renders a procedural scene.☆675Updated 2 years ago
- A modern C++ BVH construction and traversal library☆999Updated last month
- Immediate mode rendering and 3d gizmos.☆1,226Updated last year
- My path tracer☆526Updated last year
- Physical based rendering with Vulkan using glTF 2.0 models☆1,026Updated 2 months ago
- A Vulkan renderer written from scratch on stream☆1,452Updated last week
- NanoRT, single header only modern ray tracing kernel.☆1,094Updated 2 weeks ago
- Rendering Engine using C++ and OpenGL☆367Updated 5 years ago
- OpenGL sample for shader-based occlusion culling☆543Updated last year
- Introductory guide to vulkan.☆1,038Updated 3 months ago
- Header only C++11 tiny glTF 2.0 library☆2,148Updated 2 months ago
- OpenGL C++ Graphics Engine☆946Updated 6 years ago
- Software rendering engine with PBR. Built from scratch on C++.☆648Updated 4 years ago
- OpenGL Mathematics (GLM)☆201Updated last year
- Simple Open-source Ray Tracer☆886Updated 8 months ago
- A GPU SVO Builder using rasterization pipeline, a efficient SVO ray marcher and a simple SVO path tracer.☆648Updated 5 months ago
- A real time global illumination solution that achieves glossy surfaces, diffuse reflection, specular reflection, ambient occlusion, indir…☆631Updated last month
- A C/C++ single-file library for drop-in lightmap baking. Just use your existing OpenGL renderer to bounce light!☆1,469Updated 2 years ago
- This OpenGL/Vulkan sample illustrates the use of "mesh shaders" for rendering CAD models.☆393Updated last year
- OpenGL Image (GLI)☆570Updated 10 months ago
- Source code of OpenGL tutorials on ogldev.org☆639Updated this week
- This repository is intended to be used as a code repository for learning DirectX 12.☆609Updated 11 months ago
- Code repository for Vulkan Cookbook by Packt☆849Updated 2 years ago
- Fast C OBJ parser☆672Updated 3 months ago
- A Vulkan sample that demonstrates a Rasterization and Ray Tracing Hybrid Rendering Pipeline.☆835Updated 3 years ago
- A sample app that demonstrates several techniques for rendering real-time shadow maps☆861Updated 10 months ago