htmlboss / OpenGL-Renderer
Modern OpenGL renderer written in C++17
☆441Updated 2 years ago
Alternatives and similar repositories for OpenGL-Renderer:
Users that are interested in OpenGL-Renderer are comparing it to the libraries listed below
- 3D C/C++ Game Engine - Created By Brady Jessup☆518Updated 10 months ago
- 3D game engine written in C++. Includes features like PBR, realtime global illumination, and more☆453Updated this week
- OpenGL C++ Graphics Engine☆384Updated 2 weeks ago
- Multi-threaded DirectX12 renderer w/ HDR, PBR & Multi-monitor support☆614Updated this week
- 2D/3D graphics engine written in C++ language. It currently supports the following graphics APIs: OpenGL 3.3+, Vulkan 1.2, DirectX 11. It…☆303Updated 2 years ago
- Clustered shading implementation with bgfx☆440Updated 2 years ago
- Robust real-time rendering engine on DX11, DX12 with many advanced graphical features for quick prototyping☆656Updated 9 months ago
- A new 3D game engine for Linux and Windows using C++20 and Vulkan API 1.3, in very early but ongoing development☆861Updated 4 months ago
- Getting serious about Vulkan development with this modern C++ framework, battle-tested in rapid prototyping, research, and teaching. Incl…☆415Updated 5 months ago
- A Small OpenGL Based Renderer☆457Updated last year
- Yet Another Vulkan Engine☆476Updated 3 months ago
- Graphics API wrapper is written in C++ on top of DirectX 12, Vulkan and Metal. Provides main features including ray tracing.☆391Updated 5 months ago
- A Vulkan game engine with a focus on data oriented design☆409Updated 7 months ago
- Personal hobby project to experiment with various rendering techniques.☆528Updated 3 weeks ago
- Realtime 3D Game-Engine with a focus on space sim. Written in C++ 14☆781Updated 10 months ago
- Rendering Engine using C++ and OpenGL☆366Updated 5 years ago
- Multi-OS 3D engine.☆506Updated this week
- A modern cross-platform low-level graphics API☆644Updated this week
- Cross platform toy render engine supporting physically based rendering and hardware/software ray tracing☆447Updated this week
- Cross-platform game engine with Vulkan backend☆1,032Updated 4 months ago
- Collection of examples for OpenGL: Perlin noise, ambient occlusion, shadow mapping, water reflection and others☆250Updated last year
- Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.☆1,262Updated 2 years ago
- D3D12 Rendering Engine☆392Updated 2 years ago
- A Vulkan sample that demonstrates a Rasterization and Ray Tracing Hybrid Rendering Pipeline.☆827Updated 2 years ago
- vuk - A rendergraph-based abstraction for Vulkan☆479Updated this week
- A GPU SVO Builder using rasterization pipeline, a efficient SVO ray marcher and a simple SVO path tracer.☆639Updated 2 months ago
- Ray tracing glTF scene with Vulkan☆587Updated 4 months ago
- AGE: Arc Game Engine is an open-source engine for building 2D & 3D real-time rendering and interactive contents, especially video games w…☆321Updated 5 months ago
- A 3D physics engine☆311Updated 2 months ago
- A minimalist and easy to use graphics API.☆505Updated last week