Bendzae / WFCVoxelModelGeneratorLinks
☆14Updated 4 years ago
Alternatives and similar repositories for WFCVoxelModelGenerator
Users that are interested in WFCVoxelModelGenerator are comparing it to the libraries listed below
Sorting:
- A much easier-to-read port of the WFC texture generation algorithm, plus a WPF GUI for watching it in action.☆133Updated 5 months ago
- Generate larger voxel models from simple voxel input, based on Model Synthesis and the WFC algorithm☆69Updated 8 years ago
- Simple GUI for Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics.☆55Updated 6 years ago
- A simple island map generator configuration for MarkovJunior☆22Updated 3 years ago
- 1D & 2D Random noise with bicubic interpolation☆82Updated 5 years ago
- Danesh is a tool for running, analysing, tweaking, improving and understanding procedural generators. Written in Unity C#.☆60Updated 9 years ago
- Demo of hydraulic erosion☆107Updated 6 years ago
- Javascript/WebGL2 port of https://github.com/mxgmn/ConvChain☆30Updated 6 years ago
- ☆24Updated 7 years ago
- A C#/Unity port of Andy Gainey's procedural planet generator.☆48Updated 10 years ago
- Voxel shader (for MagicaVoxel) to generate pseudofractals volumes☆96Updated 5 years ago
- Graph.ical, a procedural texture authoring application developed for PROCJAM 2018.☆46Updated 4 years ago
- A simple, efficient, easily hackable C++ implementation of 3d model synthesis / wave function collapse☆210Updated 6 years ago
- TexGraph public folder content with nodes json descriptors and shaders.☆154Updated 3 years ago
- hexagonal grid relaxing☆145Updated 5 years ago
- Karl Sims, Evolving Virtual Creatures by Unity.☆62Updated 9 years ago
- Unity3D, node based procedural texture generator☆82Updated 6 years ago
- Some procedural planet generation in Unity 5☆15Updated 10 years ago
- This program procedurally generates gas giant cubemap textures for the game Space Nerds In Space. https://www.patreon.com/smcameron☆123Updated 11 months ago
- Oisín: Wave Function Collapse for poetry☆258Updated 8 years ago
- A set of tools for wide world generation and manipulation☆40Updated 4 years ago
- Wave Function Collapse and Growing Neural Grids combined!☆59Updated 5 years ago
- Procedural city generation demo☆238Updated 4 years ago
- 2D Wave Function Collapse as Blender Plugin☆40Updated 4 years ago
- Boids implemented using Unity's Entity Component System☆57Updated 6 years ago
- A Dual Contouring Example using C# and Unity3D☆48Updated 10 years ago
- Unity C# procedural terrain using noise and marching cubes☆109Updated 7 years ago
- Bitmap generation from a single example with convolutions and MCMC☆766Updated 3 years ago
- Procedural noise on the GPU for Unity.☆62Updated 8 years ago
- One week experiment: learn how to procedurally generate maps on a sphere. Code is messy but it runs.☆155Updated last month