Bycob / worldLinks
A set of tools for wide world generation and manipulation
☆38Updated 4 years ago
Alternatives and similar repositories for world
Users that are interested in world are comparing it to the libraries listed below
Sorting:
- A procedural dungeon generator with connected paths created from a spanning tree☆72Updated 4 years ago
- Voxel engine made in C# for Unity☆46Updated 5 years ago
- This is a Marching cubes smooth voxel engine in Unity☆35Updated 3 years ago
- Low Poly Terrain generation in Unity adapted from Sebastian Langue's series☆68Updated 7 years ago
- Examples of procedural planet generation, current in the Unity engine.☆76Updated 4 years ago
- A fully open PCG (procedural content generation) framework for Unity to create organic and natural looking worlds.☆64Updated 3 years ago
- An awesome Voxel framework for Unity (Game Engine)☆131Updated 7 years ago
- Unity C# Naive Surface Net implementation☆85Updated 7 years ago
- Transvoxel implementation with Unity's Job System and Burst compiler☆58Updated 10 months ago
- Unity3d Planetary Terrain and Floating Origin☆67Updated 7 years ago
- Unity C# procedural terrain using noise and marching cubes☆108Updated 7 years ago
- A graph based procedural dungeon generator for Unity☆52Updated 4 years ago
- A simple example of how to create a Unity terrain from code using procedural noise.☆48Updated 4 years ago
- ☆97Updated 11 years ago
- A procedural terrain generation api created for unity runtime and editor that uses the full power of compute shaders.☆76Updated 6 years ago
- One voxel engine to rule them all and in Unity3D bind them.☆19Updated 9 years ago
- Quick Voxel Terrain Engine for Unity☆96Updated 8 years ago
- A project to show how to create maps procedurally in Unity using layered perlin noise.☆52Updated 5 years ago
- Open source visual scripting system for Unity.☆44Updated 4 years ago
- A tile system extension for the Unity game engine supporting 2D and 3D tiles.☆55Updated 7 years ago
- Open Source Unity3d Planetary Terrain Editor Extension with incremental background updates via multithreading☆80Updated 5 months ago
- Bare-bones utility AI implementation for Unity3d.☆64Updated 5 years ago
- High performance voxel landscape functions for Unity 5.3+ using compute and geometry shaders☆51Updated 9 years ago
- A procedural terrain Generator made using the built-in terrain system of Unity. The height map, splat maps, trees and details are placed …☆95Updated 6 years ago
- Open source release of the retired Unity asset PicaVoxel.☆90Updated 6 months ago
- Acorn - A Game Design Doll Rig- Meet Acorn 🐿 ! They're a humanoid character doll rig, that aims to aid fast game design prototyping, and…☆41Updated 5 years ago
- Extensions to the Fluid Hierarchial Task Network☆22Updated last year
- A course on making the easiest to understand voxel engine (in Unity) using the C#JobSystem.☆34Updated 11 months ago
- Multithreaded C++ plugin to do DC in Unity☆24Updated 8 years ago
- An open source terrain generation suite.☆42Updated 5 years ago