BabylonJS / havokLinks
The Havok Physics plugin runtime files (wasm and js)
☆22Updated last year
Alternatives and similar repositories for havok
Users that are interested in havok are comparing it to the libraries listed below
Sorting:
- A lightweight 3D physics engine written in Typescript.☆16Updated 5 years ago
- ☆14Updated 11 months ago
- experimental WebGL implementation of GPU-based geometry clipmaps☆22Updated last year
- ☆22Updated 2 years ago
- Virtual Texturing for three.js☆37Updated 11 years ago
- Network physical synchronization model room based on babylonjs + ammojs☆13Updated 3 years ago
- Tool (node based) for design and visualzation of PBR-Material (BABYLON.JS)☆52Updated 8 years ago
- The first real-time pathtraced game for desktop and mobile using WebGL. Click to Play: https://erichlof.github.io/AntiGravity-Pool/AntiG…☆17Updated last week
- ☆31Updated 2 years ago
- ☆39Updated 3 years ago
- WebGL Floating Islands demo☆22Updated last year
- Neural optimized baked interactive global illumination☆29Updated 3 years ago
- A 2D SDF texture generator☆166Updated 2 years ago
- Custom stages for AnalyticalGraphicsInc/gltf-pipeline☆16Updated 4 years ago
- MikkTSpace vertex tangent calculation for JavaScript/TypeScript/Node.js, using Web Assembly.☆43Updated 3 weeks ago
- ☆55Updated 2 years ago
- ☆22Updated 2 years ago
- PhysX for JavaScript☆111Updated 3 years ago
- Realtime editor for creating webgl shaders☆28Updated 5 years ago
- WebGL game engine☆51Updated last year
- CLI tool & Node.js addon to generate navigation mesh☆52Updated 3 years ago
- A navmesh editor leveraging recast.js☆13Updated 11 years ago
- Proposal for adding rigid body dynamics extension to glTF☆53Updated 3 weeks ago
- Fast collision detection and response for BabylonJS☆18Updated 2 years ago
- Experimental Shaderfrog 2.0 Hybrid Graph Shader Composer☆36Updated 2 years ago
- NVIDIA PhysX SDK☆17Updated 3 years ago
- 3D rendering engine using JavaScript as user script.☆73Updated last year
- Position-Based Dynamics 2d simulation on the GPU☆11Updated 4 years ago
- Model-oriented trochoidal waves with vertex shaders☆18Updated 4 years ago
- Javascript bindings for Nvidia PhysX based on Embind☆27Updated 6 months ago