BeardScript / RogueSpaceShooter
An example project made with Rogue Engine
☆17Updated 3 years ago
Alternatives and similar repositories for RogueSpaceShooter:
Users that are interested in RogueSpaceShooter are comparing it to the libraries listed below
- An example project of an FPS game to use with Rogue Engine☆15Updated last year
- A C# game engine based on OpenGL and OpenTK.☆10Updated 10 years ago
- experimental WebGL implementation of GPU-based geometry clipmaps☆17Updated last year
- Basic C++ Framework for games, it wraps the basic GPU interface (Meshes, Textures, Shaders, Application).☆12Updated last year
- Network physical synchronization model room based on babylonjs + ammojs☆14Updated 2 years ago
- The Havok Physics plugin runtime files (wasm and js)☆18Updated 4 months ago
- Slice a MagicaVoxel project into smaller volumes☆17Updated 3 years ago
- Dynamic, procedural 3D full-scale planet demo☆14Updated 5 months ago
- Voxel mesher with ambient occlusion☆40Updated 10 years ago
- A navmesh editor leveraging recast.js☆13Updated 10 years ago
- Simple multiplayer voxel sandbox made in Unity.☆19Updated last year
- An Open Source Voxel RPG☆39Updated this week
- Infinite world using MDC☆19Updated 8 years ago
- Animation editor with models created by MagicaVoxel☆13Updated 8 years ago
- A WIP C# game- and software engine☆10Updated 4 years ago
- A game engine using C# / OpenTK, not very good☆18Updated 2 years ago
- Re-implement Comanche's voxel space terrain rendering algorithm with csharp☆11Updated 4 years ago
- Sample project showcasing usage of Arizona Framework for Flax Engine☆20Updated 4 months ago
- Boulette physiques. A naïve, but deterministic physics engine.☆14Updated 7 years ago
- A Voxel Engine that has an emphasis on graphics and performance.☆16Updated 2 years ago
- Skeletal animation player using the WhiteBoxEngine☆15Updated 9 months ago
- Unity Project of a Low-Poly-esque Terrain Sandbox Simulation☆14Updated 7 years ago
- Experimental game-engine sandbox using OpenGL and ECS.☆19Updated 8 months ago
- ☆41Updated this week
- Voxel Engine and Game☆51Updated 4 months ago
- Optimised ray marching for voxel worlds, written in C# and open sourced from the Vercidium Engine.☆44Updated 5 years ago
- A simple bowling game written in C#, powered by the USharp UE4 Plugin☆12Updated 4 years ago
- A lightweight 3D physics engine written in Typescript.☆16Updated 4 years ago
- Advanced Minecraft-like voxel engine☆31Updated 4 years ago
- CLR runtime for SHADERed https://github.com/dfranx/SHADERed☆10Updated 3 years ago