simiancraft / BabylonJs-Editor-Workflow-Boilerplate
A repository to demonstrate and serve as a boilerplate for an iterative workflow with the Babylon.js Editor
☆19Updated 3 years ago
Alternatives and similar repositories for BabylonJs-Editor-Workflow-Boilerplate:
Users that are interested in BabylonJs-Editor-Workflow-Boilerplate are comparing it to the libraries listed below
- Light Baking for three.js☆18Updated 6 years ago
- Experimental in-browser lightmap baker (ThreeJS, react-three-fiber)☆59Updated 4 years ago
- ☆33Updated 7 years ago
- ☆58Updated 2 years ago
- Unity MToon Shader WebGL porting to babylon.js.☆63Updated last year
- Babylon.js wrappers for Zappar's computer vision library.☆21Updated last year
- Tool (node based) for design and visualzation of PBR-Material (BABYLON.JS)☆50Updated 7 years ago
- Real-time screen-space global illumination project made for BabylonJS☆27Updated 9 months ago
- Blender3D addon for glTF KHR_materials_variants extension☆75Updated 3 years ago
- Three.js interior mapping shader.☆22Updated 2 years ago
- A mesh editor for BabylonJS☆14Updated 7 years ago
- Demonstration of building a PlayCanvas app with Webpack☆17Updated 3 years ago
- Network physical synchronization model room based on babylonjs + ammojs☆14Updated 2 years ago
- CLI tool & Node.js addon to generate navigation mesh☆51Updated 2 years ago
- Unity editor wizard that exports to glTF Format☆52Updated 8 years ago
- ☆26Updated 6 years ago
- babylonjs-typescript-webpack-starter☆65Updated 2 years ago
- The Havok Physics plugin runtime files (wasm and js)☆19Updated 6 months ago
- Faking dispersion caustics by accumulating photons in a texture☆34Updated 6 years ago
- ☆56Updated last year
- XAtlas JS Wrapper: Mesh parameterization / UV unwrapping library for use on web and js by compiling to WASM.☆58Updated 6 months ago
- Realtime editor for creating webgl shaders☆28Updated 4 years ago
- Unity editor wizard that exports to glTF Format☆8Updated 8 years ago
- Use this repo as a place to share your scenes and meshes☆47Updated 4 years ago
- three.js addon, to produce almost infinite many time-varying geometries / buffer geometries with functions (cylindrical coordinates)☆40Updated 2 years ago
- Particle system for Three.js☆28Updated last year
- Chainable onBeforeCompile and per-mesh uniforms.☆18Updated 4 years ago
- a GPU based picking class for ThreeJS lib☆79Updated 6 years ago
- An experiment to create instant preview feature for the Vive Focus device☆14Updated 6 years ago
- a glTF extension (extra?) for avatar with switchable skeletons, skins, clothes, etc.☆34Updated 7 years ago