takahirox / glTF-Blender-IO-MSFT-lodLinks
☆22Updated 2 years ago
Alternatives and similar repositories for glTF-Blender-IO-MSFT-lod
Users that are interested in glTF-Blender-IO-MSFT-lod are comparing it to the libraries listed below
Sorting:
- Convert an equirectangular panorama to six cube faces☆14Updated 2 years ago
- Blender3D addon for glTF KHR_materials_variants extension☆76Updated 3 years ago
- INACTIVE - Blender add-on to export multiple glTFs at once☆59Updated 3 years ago
- three.js implementations of glTF extensions relating to Open Brush (and Tilt Brush) exports.☆42Updated 3 weeks ago
- Live HTTP/GLTF2 link between Blender and any tool that can stream assets like Babylon.js Playground☆27Updated 3 years ago
- Check glTF file attributes against commerce application use case requirements☆23Updated 2 years ago
- A React based DCC for viewing and authoring KHR_interactivity models☆31Updated this week
- A collection Blender tools for helping explore the Ready Player Me API☆14Updated 2 years ago
- ☆24Updated 2 years ago
- three.js module for loading Houdini vertex animation (texture cache)☆29Updated 6 years ago
- Convert Quixel assets into Three.js compatible PBR materials☆53Updated 2 years ago
- Avatar asset pipeline is a tool to create continuous integration build pipelines for 3D avatar assets using set of common transformation …☆41Updated 3 years ago
- Apple usdzconvert 0.66 in a docker image☆15Updated 2 years ago
- ☆22Updated 2 years ago
- An effort to port Tilt Brush to WebXR.☆47Updated 4 years ago
- Houdini's glTF integration☆47Updated 2 years ago
- A lightweight 3D physics engine written in Typescript.☆16Updated 5 years ago
- This repository is used by OMI to develop and document extensions for the glTF 3D transmission format.☆53Updated this week
- WebGL Floating Islands demo☆22Updated last year
- glTF Experience Format (glXF)☆95Updated 10 months ago
- Lightweight mesh class for faster rendering and to reduce memory.☆12Updated 3 years ago
- A Blender script that takes a mesh and armature that use IKs and other non-deformation bones and creates a new mesh and armature that use…☆45Updated 3 weeks ago
- GPU Smoke Simulation in WebGL☆15Updated 6 years ago
- [EXPERIMENTAL] three.js loader for shaders created with Shade app for iOS☆29Updated 4 years ago
- Model-oriented trochoidal waves with vertex shaders☆18Updated 4 years ago
- ☆17Updated 2 years ago
- Javascript Blender file parser☆89Updated 2 months ago
- Neural optimized baked interactive global illumination☆29Updated 3 years ago
- Convert a Unity 3D scene to A-Frame.☆49Updated 2 years ago
- Blender JSON Exporter☆36Updated 12 years ago