martindur / substance_bake_tool
A GUI tool for batch baking using the Substance Engine from Allegorithmic
☆13Updated 7 years ago
Alternatives and similar repositories for substance_bake_tool
Users that are interested in substance_bake_tool are comparing it to the libraries listed below
Sorting:
- Unreal Integration based on tk-config-default2☆34Updated 8 months ago
- GUI front-end for maya-capture☆77Updated last year
- ☆47Updated 5 years ago
- A mix of tools for Maya☆64Updated 6 years ago
- A simple tool for exporting characters from Maya to UE4☆57Updated 6 years ago
- A sample showing how using the Substance Automation Toolkit together with the scons build system to do incremental content builds.☆35Updated 6 years ago
- setup PySide 6 (Qt) in Unreal engine☆41Updated 11 months ago
- The universal scripting wrapper for Maya, Houdini and Unreal Engine.☆67Updated 4 months ago
- Perforce for VFX content creation tools including Maya, Houdini and Nuke☆63Updated 4 years ago
- Toolkit Integration in Epic's Unreal engine☆64Updated 9 months ago
- Read all buttons in Maya's native menu and make them searchable and executable.☆37Updated 5 years ago
- Houdini Gaia Toolkit☆22Updated 7 years ago
- Code for programmatically working with Maya shaderfx nodes☆25Updated 9 years ago
- Houdini External Editor with file watchers system☆38Updated 2 years ago
- Package for Houdini software☆54Updated 2 weeks ago
- A Python package for storing and operating on data in Maya.☆36Updated 6 years ago
- A lightweight multi platform asset and project management system.☆35Updated last year
- A plugin base toolset for surfacing and look dev, based on my own tools, for maya, katana, painter, mari, renderman, and nuke☆72Updated 3 years ago
- Atoms Crowd extension for Gaffer☆27Updated 10 months ago
- Unreal Engine Gear☆57Updated last month
- Exhaustive modeling toolset for Autodesk Maya☆25Updated 7 years ago
- easy consistent menus across apps: unreal, blender, maya, krita, substance painter, Katana, marmoset, 3ds max, cry-engine, FreeCAD, Hero,…☆94Updated 2 months ago
- Toolset for generating and handling large wedge variation counts in Houdini with PDG/TOPs☆87Updated 5 years ago
- Maya animation curves simplifier☆53Updated 5 years ago
- Maya Scene Converter is a python-based Qt tool for converting scenes from a render engine to another in Maya.☆63Updated last year
- Tools for Houdini, Unreal Engine and Deadline☆81Updated 2 years ago
- A minimal Qt based menu to quickly find and execute Maya commands and user scripts.☆73Updated last year
- A Standalone Maya Task Server☆66Updated 8 years ago
- Pipeline repo for our diploma movie with the working title "Helga". Contains the script environment for our DCCs like Maya, Houdini, Nuke…☆42Updated 10 years ago
- A tool for organize shaders in Autodesk Maya.☆33Updated last month