AllegorithmicSAS / sat-sconsLinks
A sample showing how using the Substance Automation Toolkit together with the scons build system to do incremental content builds.
☆35Updated 6 years ago
Alternatives and similar repositories for sat-scons
Users that are interested in sat-scons are comparing it to the libraries listed below
Sorting:
- Substance Designer Plugin for creating function graphs from code☆80Updated 9 months ago
- A Gui for the Substance Designer Tools☆25Updated 7 years ago
- This plugin handles a link between Substance Painter and a third-party application allowing live materials transfer☆41Updated last year
- Implementation of wfc https://github.com/mxgmn/WaveFunctionCollapse in Houdini (2D & 3D) Simple Tiled Model☆39Updated 4 years ago
- Houdini External Editor with file watchers system☆40Updated 3 years ago
- C# and Python implementation of the "mip flooding" algorithm used in God of War. This algorithm was presented in the 2019 GDC talk and op…☆91Updated last year
- Publish some small parts in my personal daily-used Houdini accessories☆54Updated 2 months ago
- Stubs and stub generator for PyMXS☆38Updated 3 years ago
- Object-Oriented Python Wrapper for Houdini Engine C API☆30Updated 3 years ago
- My personal collection of Houdini HDAs☆68Updated 6 years ago
- Substance Designer shader for 1-1 parity with UE4 viewport☆28Updated 4 years ago
- setup PySide 6 (Qt) in Unreal engine☆48Updated 6 months ago
- A WIP Implementation of a Physically Plausible (PBR/PBS) HLSL Shader for the Maya Viewport 2.0☆36Updated 3 years ago
- Maya tool to export vertex animation as textures and use them in vertex shaders.☆79Updated 8 years ago
- The universal scripting wrapper for Maya, Houdini and Unreal Engine.☆68Updated last year
- A GUI tool for batch baking using the Substance Engine from Allegorithmic☆13Updated 7 years ago
- LiveLink Plugin for Houdini and Unreal Engine☆85Updated 3 years ago
- Unreal PCG ⇋ Houdini Engine: Seamless Integration☆65Updated 2 months ago
- Python 3 wrapper for Substance Batchtools by Allegorithmic.☆20Updated 8 years ago
- Houdini's FBX integration.☆51Updated 4 months ago
- Substance Designer Custom Nodes Library☆132Updated 5 years ago
- Pivot Tool for Maya☆16Updated 5 years ago
- This repo is a non-official Unreal plugin that can read OpenVDB and NanoVDB files in Unreal.☆86Updated 11 months ago
- Unreal Integration based on tk-config-default2☆35Updated last year
- Houdini Gaia Toolkit☆22Updated 8 years ago
- Unreal Engine equivalent Maya Python Script Editor☆63Updated last year
- ☆96Updated 2 years ago
- Vegetation Generation Tool for Houdini☆89Updated 8 years ago
- Unreal Engine 4 package that adds wrinkles on your character's face during the animation.☆31Updated 4 years ago
- A Convex Hull plug-in for Maya based on StanHull☆41Updated last year