MishDivy / OpenAI-SubstanceDesignerLinks
This repo contains experiments with OpenAI in Substance Designer.
☆11Updated 2 years ago
Alternatives and similar repositories for OpenAI-SubstanceDesigner
Users that are interested in OpenAI-SubstanceDesigner are comparing it to the libraries listed below
Sorting:
- Package for Houdini software☆55Updated last month
- Publish some small parts in my personal daily-used Houdini accessories☆49Updated 7 months ago
- Megascan link plugin for substance designer☆21Updated 2 years ago
- Unreal PCG ⇋ Houdini Engine: Real-Time Data Translator☆47Updated 3 weeks ago
- Houdini Toolset☆21Updated 3 weeks ago
- Substance 3D Designer plugin enabling to copy/paste node parameters and store/restore node states.☆11Updated 4 months ago
- Substance Designer Plugin for creating function graphs from code☆79Updated 2 months ago
- Houdini External Editor with file watchers system☆40Updated 2 years ago
- A GUI tool for batch baking using the Substance Engine from Allegorithmic☆13Updated 7 years ago
- Plugin Tool for Houdini which converts the Megascan Assets into USD in Solaris.☆20Updated last year
- A substance Painter plugin which export textures and automatically import them into an opened Unreal Editor project. It created a connect…☆25Updated 2 years ago
- SpeedTree Fbx importer for Houdini☆12Updated 3 years ago
- Free Houdini toolkit that transforms Copernicus into a motion design powerhouse. Production-ready tools for animation, simulation, and re…☆42Updated last week
- Houdini Python Shelf tool for Converting Shaders within Houdini using JSON☆48Updated last year
- A sample showing how using the Substance Automation Toolkit together with the scons build system to do incremental content builds.☆35Updated 6 years ago
- PBR Express is a Houdini script that creates PBR materials for various render engines based on the input texture files.☆26Updated 8 months ago
- Maya Scene Converter is a python-based Qt tool for converting scenes from a render engine to another in Maya.☆64Updated last year
- ☆27Updated 2 years ago
- This tool is used to automatically connect Substance Painter textures to Arnold, VRay, Redshift, Renderman and StingrayPBS for Maya.☆54Updated 5 years ago
- ☆34Updated 3 years ago
- Compilation of Houdini Tools and Utilities created by yours truly!☆60Updated 4 months ago
- A mix of tools for Maya☆65Updated 6 years ago
- Unreal Engine Gear☆66Updated this week
- Tools for Houdini, Unreal Engine and Deadline☆81Updated 3 years ago
- 🌠 Interactive texture stamping & projection tool for Houdini 20☆42Updated last year
- Collection of rigging tools and utils for Houdini Kinefx☆115Updated last year
- Now in development☆25Updated 3 years ago
- SubstanceDesigner Nodes for Houdini☆53Updated 2 months ago
- A repository of tools developed in production.☆26Updated 3 years ago
- A plugin base toolset for surfacing and look dev, based on my own tools, for maya, katana, painter, mari, renderman, and nuke☆72Updated 3 years ago