robblau / tk-katanaLinks
Shotgun Engine for Katana
☆14Updated 5 years ago
Alternatives and similar repositories for tk-katana
Users that are interested in tk-katana are comparing it to the libraries listed below
Sorting:
- ☆23Updated 8 years ago
- A collection of scripts and tools that I have created during my continued usage of The Foundry's Nuke☆19Updated 8 years ago
- Plugins for Mari that facilitate basic importing of USD scene graph data.☆17Updated 2 months ago
- Easy multithreaded rendering for Nuke.☆36Updated 7 years ago
- shared_toolsets for nuke☆21Updated last year
- Mirror of Kurt Rathjen's Studio Library for Maya☆23Updated 8 years ago
- A Python tool allowing for Nuke python commands to be executed from outside Nuke☆87Updated 8 years ago
- Implements a new 'playblast' command that uses OpenImageIO (OIIO) to process and write image data.☆36Updated 8 years ago
- Collection of common tools for Nuke. For freelancers working at vendors that dont have theses normal 'extras'.☆48Updated 2 years ago
- A Script Editor for Foundry's NUKE with more features.☆43Updated 5 months ago
- Maya playblast app for Shotgun Toolkit☆26Updated 9 years ago
- Easily copy shading nodes from Maya to Katana☆68Updated 5 years ago
- Plugin files for in house setups☆21Updated 11 years ago
- Rez extension for Shotgun Toolkit☆24Updated 4 years ago
- Maya to Houdini Geometry Exporter☆25Updated 8 years ago
- Mari tools written in python & Qt☆15Updated 5 years ago
- my nuke environment setup☆83Updated 11 years ago
- Generate commands to run files through Arnold denoiser (noice)☆14Updated 7 years ago
- Pipeline repo for our diploma movie with the working title "Helga". Contains the script environment for our DCCs like Maya, Houdini, Nuke…☆42Updated 10 years ago
- ☆14Updated 3 years ago
- GUI front-end for maya-capture☆77Updated 2 years ago
- The Tools translate Material Network Nodes to MaterialX file and assign and edit MaterialX file into scene with Arnold Operator.☆43Updated 6 years ago
- Autodesk Maya Plug-in for visualising camera burn-in text.☆48Updated 2 years ago
- The Zync Maya plugin.☆34Updated 3 years ago
- The Naming Convention Toolkit App provides a convenient and easy way for artists to work with the studio defined Toolkit naming conventio…☆21Updated 3 years ago
- optimize the nuke asset manager python tutorials for actual usage.☆23Updated 13 years ago
- ☆15Updated 6 years ago
- paintable particle node for Maya☆82Updated 6 years ago
- [ Moved to Gitlab ] A framework for managing filesystem structure using templates.☆62Updated 6 years ago
- A generalized visual effects pipeline☆103Updated 3 months ago