404craft / 101maxLinks
maxscript fun
☆10Updated 6 years ago
Alternatives and similar repositories for 101max
Users that are interested in 101max are comparing it to the libraries listed below
Sorting:
- 3ds max ToTex, Texture Baking Tool, maxscript☆24Updated 9 years ago
- Batch rendering tool for 3ds max☆30Updated 2 months ago
- A library of useful compounds and tools for Max Creation Graph.☆33Updated 9 years ago
- Various MaxScripts and plugins created from 2001 - 2008☆101Updated 8 years ago
- A plugin for 3dsmax to make it easier to create hard/soft edges in polygon objects☆14Updated 13 years ago
- A Sublime Text package for Sidefx Software's VEX language which is used in the procedural visual effects software Houdini.☆34Updated 8 years ago
- 3DS Max .Net Plugin to check meshes for numerous errors☆12Updated 10 years ago
- Houdini's FBX integration.☆51Updated 5 months ago
- ☆49Updated 5 years ago
- Easy way to make a new menu item plugin for 3ds max. Includes a cmd script which makes the mzp file for you☆15Updated 4 years ago
- ☆136Updated 8 years ago
- RenderMan for Substance Painter☆89Updated 3 years ago
- appleseed plugin for Autodesk® Maya®☆89Updated 4 years ago
- MaxScript language for VS Code☆50Updated 5 years ago
- Add a javascript console which can use the Substance Painter API☆20Updated 4 years ago
- This plugin handles a link between Substance Painter and a third-party application allowing live materials transfer☆41Updated last year
- Example of Python scripts for 3D Studio Max, Maya and Blender.☆44Updated 7 years ago
- Houdini Engine for Maya☆124Updated 2 weeks ago
- Houdini Alembic integration☆20Updated 5 months ago
- ☆13Updated 4 years ago
- A Flow Production Tracking Pipeline Toolkit Engine for Houdini☆28Updated this week
- May9 Next official repository☆58Updated 3 years ago
- Exhaustive modeling toolset for Autodesk Maya☆25Updated 7 years ago
- A WIP Implementation of a Physically Plausible (PBR/PBS) HLSL Shader for the Maya Viewport 2.0☆36Updated 3 years ago
- ☆49Updated 11 years ago
- Advanced vertex colouring plugin for Autodesk Maya.☆44Updated 6 years ago
- A sample showing how using the Substance Automation Toolkit together with the scons build system to do incremental content builds.☆35Updated 6 years ago
- Python module for Houdini that allows users to export Houdini particles to Thinkbox PRT format☆38Updated 8 years ago
- Maya to renderer connections☆50Updated 10 years ago
- a houdini interface game engine☆29Updated 8 years ago