☆62Jul 3, 2025Updated 9 months ago
Alternatives and similar repositories for LP-3DGS
Users that are interested in LP-3DGS are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- AD-GS: Alternating Densification for Sparse-Input 3D Gaussian Splatting☆33Dec 9, 2025Updated 4 months ago
- ☆17May 8, 2024Updated last year
- ☆12Jun 14, 2024Updated last year
- ☆10May 17, 2024Updated last year
- TSGaussian: Semantic and Depth-Guided Target-Specific Gaussian Splatting from Sparse Views☆19Jan 14, 2026Updated 2 months ago
- Wordpress hosting with auto-scaling on Cloudways • AdFully Managed hosting built for WordPress-powered businesses that need reliable, auto-scalable hosting. Cloudways SafeUpdates now available.
- [CVPR 2025] MaskGaussian: Adaptive 3D Gaussian Representation from Probabilistic Masks☆99Aug 4, 2025Updated 8 months ago
- Original reference implementation of "StopThePop: Sorted Gaussian Splatting for View-Consistent Real-time Rendering"☆241Mar 31, 2026Updated last week
- [ECCV 2024] Pytorch implementation of 'HAC: Hash-grid Assisted Context for 3D Gaussian Splatting Compression'☆329Nov 9, 2025Updated 5 months ago
- ☆345Jun 16, 2025Updated 9 months ago
- ☆28Sep 25, 2024Updated last year
- The real-time viewer and offline renderer for the HPG'24 paper "Frustum Volume Caching for Accelerated NeRF Rendering"☆36Sep 12, 2024Updated last year
- ☆11Sep 5, 2025Updated 7 months ago
- [NeurIPS 2024 Spotlight] Implementation of the paper "3D Gaussian Splatting as Markov Chain Monte Carlo"☆653Jan 2, 2025Updated last year
- Original reference implementation of the CUDA rasterizer from the paper "StopThePop: Sorted Gaussian Splatting for View-Consistent Real-t…☆58Jun 20, 2024Updated last year
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click and start building anything your business needs.
- [SIGGRAPH Asia 25] Official code for Neural Texture Splatting: Expressive 3D Gaussian Splatting for View Synthesis, Geometry, and Dynamic…☆36Mar 3, 2026Updated last month
- PlenVDB: Memery Efficient VDB-Based Radiance Fields for Fast Training and Rendering (CVPR2023)☆82May 29, 2023Updated 2 years ago
- [NeurIPS 2024] VCR-GauS: View Consistent Depth-Normal Regularizer for Gaussian Surface Reconstruction☆167Mar 10, 2025Updated last year
- ☆11Dec 11, 2023Updated 2 years ago
- [CVPR' 2025'] Mani-GS: Gaussian Splatting Manipulation with Triangular Mesh☆192Jul 1, 2025Updated 9 months ago
- DeSplat: Decomposed Gaussian Splatting for Distractor-Free Rendering☆54Oct 14, 2025Updated 5 months ago
- GANeRF: Leveraging Discriminators to Optimize Neural Radiance Fields☆84Dec 13, 2023Updated 2 years ago
- 🏠[ECCV 2024] GaussianImage: 1000 FPS Image Representation and Compression by 2D Gaussian Splatting☆402Aug 26, 2024Updated last year
- The official repository of Compact 3D Gaussian Representation for Radiance Field☆497Sep 27, 2024Updated last year
- DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- ☆214Oct 12, 2024Updated last year
- ☆110Dec 19, 2024Updated last year
- DISTWAR-enabled rasterization engine for the paper "3D Gaussian Splatting for Real-Time Rendering of Radiance Fields"☆23Jan 16, 2024Updated 2 years ago
- Fully Fused Differentiable Bilateral Grid☆35Mar 23, 2026Updated 2 weeks ago
- Compressed 3D Gaussian Splatting for Accelerated Novel View Synthesis☆392Sep 17, 2025Updated 6 months ago
- Improved 3DGS rasterizer.☆128Feb 26, 2025Updated last year
- Official implementation of "CompGS".☆224Sep 26, 2024Updated last year
- [SIGGRAPH'24] Implementations for "High-quality Surface Reconstruction using Gaussian Surfels".☆674Jun 17, 2025Updated 9 months ago
- [BMVC'24] Official implementation for the paper "AtomGS: Atomizing Gaussian Splatting for High-Fidelity Radiance Field"☆143Feb 10, 2026Updated 2 months ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Code Release for "Bilateral Guided Radiance Field Processing"☆195Sep 14, 2024Updated last year
- Project website: https://noodle-lab.github.io/gaussianspa/☆96Apr 5, 2025Updated last year
- This is the source code of our CVPR 2025 Best Paper Honourable Mention paper: 3D Student Splatting and Scooping☆118Feb 14, 2026Updated last month
- [TPAMI 2025] Octree-GS: Towards Consistent Real-time Rendering with LOD-Structured 3D Gaussians☆827Aug 19, 2025Updated 7 months ago
- LetsGo: Large-Scale Garage Modeling and Rendering via LiDAR-Assisted Gaussian(Published in SIGGRAPH Asia 2024)☆509Nov 26, 2024Updated last year
- DATAP-SfM: Dynamic-Aware Tracking Any Point for Robust Dense Structure from Motion in the Wild☆49Aug 19, 2024Updated last year
- RaDe-GS: Rasterizing Depth in Gaussian Splatting☆660Mar 19, 2026Updated 3 weeks ago