☆21Jul 2, 2026Updated last month
Alternatives and similar repositories for niagara_bistro
Users that are interested in niagara_bistro are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- ☆25Mar 10, 2026Updated 5 months ago
- Bistro☆37Jun 22, 2026Updated last month
- ☆25May 17, 2026Updated 3 months ago
- ☆20Jul 5, 2026Updated last month
- Collision & GFX Model Viewer for Travellers Tales PSX videogames☆16Jan 23, 2024Updated 2 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- A cleaned up version of the Sponza glTF.☆33Feb 7, 2026Updated 6 months ago
- Part 1 of a GPU Voxelizer for Unity☆14May 22, 2021Updated 5 years ago
- Sample for cluster-based continuous level of detail rasterization or ray tracing☆190Aug 10, 2026Updated last week
- ☆15Mar 9, 2023Updated 3 years ago
- WebNN (WNN) is a JavaScript framework for distribution and training of Neural Networks (NN) through the internet. This is a large part of…☆10May 12, 2018Updated 8 years ago
- A hybrid renderer exploring the combination of rasterization and ray tracing for real-time graphics. Written in C++ using Vulkan.☆16Nov 15, 2021Updated 4 years ago
- SH for HLSL 2021☆245Mar 1, 2025Updated last year
- A set of projects that demonstrate various aspects of compute shaders, focused on game related topics such as postprocessing, raytracing,…☆20Oct 3, 2025Updated 10 months ago
- ☆16Dec 11, 2017Updated 8 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Common core framework for implementing Global Illumination techniques☆14May 31, 2018Updated 8 years ago
- BlackPearl Rendering Engine☆18Jul 16, 2025Updated last year
- An Efficient Transport Estimator for Complex Layered Materials☆13May 28, 2020Updated 6 years ago
- A code generator for efficient evaluation of spherical harmonics and their derivatives in various languages.☆19Jun 15, 2025Updated last year
- AMD Crossfire API sample for DirectX 11☆26Sep 6, 2016Updated 9 years ago
- A collection of quantile and quadrature routines for Z, Chi^2, and Student's T hypothesis tests☆11Apr 25, 2024Updated 2 years ago
- The official implementation of the research paper "Real-time multiscale rendering of dense dynamic stackings"☆14May 11, 2023Updated 3 years ago
- Pure javascript software 3D renderer☆14Aug 8, 2013Updated 13 years ago
- Vulkan sample on VK_EXT_device_generated_commands and NV extension☆48Mar 18, 2025Updated last year
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- 3DGS with vulkan backend☆13Apr 19, 2025Updated last year
- Ray Tracing / BVH Building benchmark and tuning utility for https://github.com/DGriffin91/obvhs☆19Jul 2, 2026Updated last month
- A hybrid rendering pipeline that combines rasterization and raytracing stages to generate real-time effects.☆68Dec 25, 2020Updated 5 years ago
- How to create an Alembic mesh animation for Blender☆12Nov 15, 2019Updated 6 years ago
- Movie Making Utilities for FIRE simulations☆16Mar 15, 2024Updated 2 years ago
- Sandbox for graphics paper implementation☆251Aug 2, 2025Updated last year
- Opens YouTrack in a browser and fills useful ticket info for internal bug reporting.☆21Aug 6, 2022Updated 4 years ago
- ☆19Feb 19, 2018Updated 8 years ago
- ☆19Jan 6, 2021Updated 5 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Project for scientific visualization☆19Jan 11, 2022Updated 4 years ago
- macOS用キャラ素材動画制作支援アプリケーショ ン☆10Dec 9, 2023Updated 2 years ago
- Seminar paper about hardware caches and how to use them effectively☆12Aug 16, 2023Updated 3 years ago
- Binary format equivalent for color grading (Adobe/Resolve .cube) LUT files☆56May 14, 2026Updated 3 months ago
- Partitioned top level acceleration structure sample☆18May 4, 2026Updated 3 months ago
- Just a Vulkan framework☆13Jun 19, 2026Updated last month
- ☆11Jan 14, 2020Updated 6 years ago