Limeth / eucliderLinks
A higher dimensional raytracing prototype with non-euclidean-like features
☆221Updated 6 years ago
Alternatives and similar repositories for euclider
Users that are interested in euclider are comparing it to the libraries listed below
Sorting:
- Generic 2D-3D math swiss army knife for game engines, with SIMD support and focus on convenience.☆303Updated 11 months ago
- A software rendering crate that lets you write shaders with Rust☆336Updated 8 months ago
- Tiny OBJ Loader in Rust☆257Updated 7 months ago
- SIMD noise library for Rust☆262Updated 9 months ago
- PBR rendering example/experiment with rendy☆226Updated 5 years ago
- A modern 3D/2D game engine that uses wgpu.☆170Updated 5 years ago
- Modern mid-level 2D graphics library☆194Updated 2 years ago
- Examples of using vulkano☆128Updated 3 years ago
- GLSL parser for Rust☆198Updated 7 months ago
- Dear imgui renderer for wgpu-rs.☆282Updated 3 weeks ago
- A series of small gfx-hal tutorials.☆129Updated 2 years ago
- Math Interoperability Types☆274Updated last year
- A wide linear algebra crate for games and graphics.☆777Updated 3 months ago
- A Rust crate for abstracted, decoupled modulation sources☆199Updated 3 weeks ago
- A small, portable and extensible game framework written in Rust.☆182Updated 2 years ago
- A small path tracing renderer written in Rust.☆547Updated 2 years ago
- Game Input Library for Rust - Mirror of https://gitlab.com/gilrs-project/gilrs☆169Updated last month
- A cgmath physics library that can be used with Specs☆108Updated 5 years ago
- RTS game/engine in Rust and WebGPU☆329Updated 2 years ago
- A physically-based path tracer☆425Updated 3 years ago
- Simple ray tracing project in Rust to learn both Rust and the algorithms and math for raytracing.☆100Updated 2 years ago
- Realtime 3D N-Body-Simulation☆486Updated 3 years ago
- A library for 2D graphics, written in Rust, that works with multiple back-ends☆483Updated 11 months ago
- Type-safe, type-level and stateless Rust graphics framework☆1,107Updated 2 years ago
- The official Piston convenience window wrapper for the Piston game engine☆158Updated last year
- Glium-based 3D rendering pipeline☆63Updated 2 years ago
- A 3D game engine with built-in editor☆138Updated 2 months ago
- A fast text renderer for wgpu (https://github.com/gfx-rs/wgpu)☆483Updated 3 weeks ago
- An opinionated set of high level wrappers for the `fermium` SDL2 bindings.☆64Updated last year
- An ecosystem-simulation game made with Amethyst☆220Updated 4 years ago