zakk4223 / CSVirtualCameraLinks
CocoaSplit Virtual Camera plugin
☆13Updated 5 years ago
Alternatives and similar repositories for CSVirtualCamera
Users that are interested in CSVirtualCamera are comparing it to the libraries listed below
Sorting:
- CMIO DAL plugin explorer☆90Updated 5 years ago
- Apple's CoreMediaIO DAL plugin example - modernized☆190Updated 3 years ago
- Proper rendering of BT.709 encoded H.264 image using Metal☆35Updated 6 years ago
- Fast, efficient raw pixel viewer for iOS using Metal☆45Updated 3 years ago
- Simple CoreMediaIO DAL virtual camera plugin example written in Swift☆153Updated 4 years ago
- Developer-friendly Swift wrapper around the CoreMediaIO C APIs☆47Updated 4 years ago
- Swift wrapper around Open Asset Import Library (aka assimp) for macOS and Linux☆32Updated 2 weeks ago
- Virtual camera sample code for macOS; CoreMediaIO from https://developer.apple.com/library/archive/samplecode/CoreMediaIO/Introduction/In…☆42Updated 5 years ago
- Example of creating an MTAudioProcessingTap in Swift4.2☆55Updated 6 years ago
- Swift C++ integration through C wrapper with SPM on a single package☆38Updated 7 years ago
- Code on how to build a macOS app that includes an XPC Service☆31Updated 5 years ago
- A sample demonstrating offscreen rendering and recording of Metal content with AVFoundation☆35Updated 6 years ago
- Demonstrate how to zoom and scroll MTKView using UIScrollView☆69Updated 5 years ago
- Personal test project using Metal (Mac)☆23Updated 2 years ago
- Save/Load NumPy array files in Swift☆36Updated last year
- ☆147Updated 6 years ago
- Metal shader Swift encoding code generator☆78Updated 11 months ago
- A synthesizer written entirely in Swift with Apple's new AVAudioSourceNode.☆55Updated 5 years ago
- 📇 Swift library for creating HLS playlists and fragmented mp4 files. Works on Linux and iOS.☆31Updated 7 years ago
- Tiny UIView subclass that acts like UIImageView but for MTLTextures☆18Updated 4 years ago
- Diving into ARKit internals.☆29Updated 8 years ago
- Fast image interpolation using Metal☆67Updated 7 years ago
- A live-coding environment for Metal fragment shaders intended to accompany The Book of Shaders☆101Updated 2 years ago
- ☆54Updated 7 years ago
- Intended to be the most minimalistic example of a macOS CoreMediaIO DAL plugin.☆222Updated 4 years ago
- A demonstration of picking (hit-testing) in a 3D scene rendered with Metal☆66Updated 2 years ago
- Useful extensions for Apple's Core Image framework☆83Updated last month
- Per-frame actions for SwiftUI☆122Updated 5 years ago
- Using SCNRenderer to render a scene offscreen to a texture that's then displayed in another scene☆104Updated 6 years ago
- ✏️ Drawing engine with Swift and Metal (GPU)☆88Updated 6 years ago