schulz0r / CoreImage-HDR
An implementation of the Robertson-HDR algorithm as a CoreImage filter. Use it to make HDR Images (without tone mapping) of a bracket of processed images. This algorithm is not meant to be used with RAW images.
☆23Updated 6 years ago
Related projects ⓘ
Alternatives and complementary repositories for CoreImage-HDR
- Framework for rapid development of Metal applications, extending Apple's MetalKit. Offers features similar to CoreImage, but doesn't rest…☆16Updated 6 years ago
- Fast, efficient raw pixel viewer for iOS using Metal☆40Updated 2 years ago
- A Image Processing test field of Apple Platform. Mainly using Swift and Metal☆48Updated 2 years ago
- Hardware accelerated painting using Core Image and Metal. Also, Apple Pencil!☆40Updated 3 years ago
- ☆23Updated 6 years ago
- A sample demonstrating offscreen rendering and recording of Metal content with AVFoundation☆35Updated 6 years ago
- Artzy Open Source AR Multi-Media Recorder and Samples by Delasign.☆25Updated 5 years ago
- A 'playground' project for rendering metaball-like graphics in metal.☆45Updated 7 years ago
- EdgeConnect for iOS implemented using CoreML.☆42Updated 5 years ago
- Mercurial Painting using Metal and Core Image☆34Updated 8 years ago
- iPad app to open videos from file system, apply Core Image filters and save result back SavedPhotosAlbum☆72Updated 4 years ago
- SwiftShaders presents Shaders in Swift on iOS with GLSL, Metal and SceneKit frameworks☆41Updated 4 years ago
- Demonstration of simulation of hexagonal bokeh using Metal Performance Shaders☆15Updated 8 years ago
- Manager of Instagram filters☆16Updated 4 years ago
- Bilateral filter, implemented as a CoreImage kernel (CIKernel)☆30Updated 7 years ago
- Demonstrate how to zoom and scroll MTKView using UIScrollView☆67Updated 4 years ago
- Demo of Core Image filter to create SceneKit normal maps from procedural bump maps☆25Updated last year
- Generate 2D identity color lookup table images.☆18Updated 5 years ago
- A demonstration of using SCNProgram for custom rendering and animation of a time-of-day skydome☆21Updated 6 years ago
- MTLTexture Viewer☆18Updated 4 months ago
- Tiny UIView subclass that acts like UIImageView but for MTLTextures☆16Updated 3 years ago
- AR application sample using Metal without SceneKit.☆34Updated 6 years ago
- VideoShader for Metal☆33Updated 7 years ago
- Surface Blur / Bilateral Filter for MetalPetal.☆21Updated 2 years ago
- Shadertoy to Metal☆27Updated 10 months ago
- Project demonstrating the use of CIToneCurve☆24Updated 8 years ago
- Rendering text in SceneKit using SDF fonts.☆14Updated 4 years ago
- Combine the power of Metal and CoreGraphics by sharing resource memory☆54Updated 3 years ago
- Fluid Simulation with Metal☆92Updated 7 years ago