Demo of Creating a Metal Texture from AVCaptureSession and Applying MetalPerformanceShaders In-Place
☆50Sep 13, 2015Updated 10 years ago
Alternatives and similar repositories for MetalVideoCapture
Users that are interested in MetalVideoCapture are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Converting CVPixelBuffer to MTLTexture using CVMetalTextureCache.☆47Oct 3, 2014Updated 11 years ago
- Nixie Tube Display Component on Swift☆14Aug 28, 2015Updated 10 years ago
- A demonstration of using MDLSkyCubeTexture in a SceneKit project☆28Jul 12, 2015Updated 11 years ago
- write ios metal texture into video video in swift☆34Apr 28, 2019Updated 7 years ago
- CPU Based Navier Stokes Computational Fluid Dynamics in Swift for iOS☆43May 25, 2016Updated 10 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Real-time video processing for accessibility using Swift/Metal☆86Apr 11, 2019Updated 7 years ago
- An introduction to image processing with Metal and Swift☆16Nov 1, 2015Updated 10 years ago
- Gary-Scott reaction Diffusion Implemented as a Core Image CIKernel☆11Mar 23, 2016Updated 10 years ago
- Demonstration of chaining a series of CIFilters together☆15Apr 14, 2015Updated 11 years ago
- vImage / Accelerate convolution filter in Swift☆14May 20, 2015Updated 11 years ago
- PDF Generation in Swift on OSX☆10May 25, 2016Updated 10 years ago
- Demonstration of simulation of hexagonal bokeh using Metal Performance Shaders☆15Apr 30, 2016Updated 10 years ago
- Embossed Type using SceneKit and CIShadedMaterial☆14Dec 24, 2015Updated 10 years ago
- Process video image data with Metal shading language☆35May 12, 2018Updated 8 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- A simple CSS DSL using @functionBuilder☆15Feb 27, 2021Updated 5 years ago
- Implementation of EventDispatcher pattern using Swift Protocol Extensions☆17Nov 2, 2015Updated 10 years ago
- CIFilter for 1D LUTs☆17Jan 13, 2023Updated 3 years ago
- Sample project demonstrating use of an Xcode Source Editor Extension to format Swift code☆19Mar 27, 2019Updated 7 years ago
- A Swift image browser/picker for use with PHImageManager☆19Oct 2, 2015Updated 10 years ago
- Reaction Diffusion using Swift & Metal☆70Apr 11, 2015Updated 11 years ago
- An iOS photo mosaic application.☆49May 13, 2017Updated 9 years ago
- GPUImageDemo☆12Jan 20, 2016Updated 10 years ago
- Swift Advanced Touch Handling in iOS9: Coalescing and Prediction☆50Apr 30, 2019Updated 7 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- ☆13Jul 21, 2015Updated 11 years ago
- Lorenz Attractor in Swift & Metal☆40Sep 9, 2017Updated 8 years ago
- A custom shader for Sprite Kit in iOS☆48Dec 20, 2017Updated 8 years ago
- Substrate pallet that enables parachains to issue non-transferable non-fungible tokens (nt-nfts).☆21Nov 10, 2022Updated 3 years ago
- Merge & adjust volume of multiple audios into video☆12Nov 8, 2020Updated 5 years ago
- Calculate sunrise, sunset, various dawn and dusk, and noon times for a given location and date.☆60May 27, 2013Updated 13 years ago
- Xcode Source Editor Extension for Sorting Lines☆10May 13, 2020Updated 6 years ago
- Swift and Metal example for GPU Processing on Apple OSX El Capitan 10.11 (and newer)☆29Oct 8, 2015Updated 10 years ago
- iOS App for face tracking and replacing face in camera/movie.☆10Jan 14, 2020Updated 6 years ago
- Simple, predictable pricing with DigitalOcean hosting • AdAlways know what you'll pay with monthly caps and flat pricing. Enterprise-grade infrastructure trusted by 600k+ customers.
- An implementation of the Robertson-HDR algorithm as a CoreImage filter. Use it to make HDR Images (without tone mapping) of a bracket of …☆23May 20, 2018Updated 8 years ago
- Introduction to 3D Touch in Swift with Peek, Pop and Preview Actions☆27Sep 27, 2015Updated 10 years ago
- A Node Based User Interface implemented with the Presentation Model Pattern☆42Apr 14, 2015Updated 11 years ago
- Using SpriteKit events to trigger AudioKit sounds☆40Nov 13, 2015Updated 10 years ago
- iOS AR Multi-Drawing demo app☆13Apr 1, 2020Updated 6 years ago
- Node Based UI Component Written in Swift☆105Nov 25, 2020Updated 5 years ago
- A demo using physics system of SpriteKit with Swift☆16Jul 6, 2015Updated 11 years ago