wwxFromTju / sc2-101-zhLinks
just for fun
☆23Updated 7 years ago
Alternatives and similar repositories for sc2-101-zh
Users that are interested in sc2-101-zh are comparing it to the libraries listed below
Sorting:
- some Multiagent enviroment in 《Multi-agent Reinforcement Learning in Sequential Social Dilemmas》 and 《Value-Decomposition Networks For Co…☆127Updated 2 years ago
- This is a simple implementation of DeepMind's PySC2 RL agents.☆273Updated 7 years ago
- Efficient Reinforcement Learning with a Thought-Game for StarCraft☆46Updated 2 years ago
- Pytorch implementation of Distributed Proximal Policy Optimization: https://arxiv.org/abs/1707.02286☆183Updated 7 years ago
- PyTorch implementation of Advantage async actor-critic Algorithms (A3C) in PyTorch☆114Updated 8 years ago
- MSC: A Dataset for Macro-Management in StarCraft II☆142Updated 2 years ago
- Reinforcement Learning and Transfer Learning based StarCraft Micromanagement☆102Updated 7 years ago
- Implement PPO-clip and PPO-penalty on Atari, which is the only open source of PPO-penalty☆56Updated 6 years ago
- StarCraft II / PySC2 Deep Reinforcement Learning Agents (A2C)☆137Updated 6 years ago
- An implement of DQfD(Deep Q-learning from Demonstrations) raised by DeepMind:Learning from Demonstrations for Real World Reinforcement Le…☆132Updated 7 years ago
- Code for hierarchical imitation learning and reinforcement learning☆294Updated 7 years ago
- An implementation of FeUdal Networks for Hierarchical Reinforcement Learning as published : https://arxiv.org/abs/1703.01161☆183Updated 7 years ago
- advantage actor-critic reinforcement learning for openai gym cartpole☆65Updated 8 years ago
- Hierarchical Deep Reinforcement Learning: Integrating Temporal Abstractions and Intrinsic Motivation☆87Updated 7 years ago
- Collection of Deep Reinforcement Learning algorithms☆123Updated 8 years ago
- Hierarchical Deep RL Network☆31Updated 8 years ago
- CommNet and BiCnet implementation in tensorflow☆56Updated 7 years ago
- Reinforcement Learning and Transfer Learning based StarCraft Micromanagement☆46Updated 7 years ago
- This repo replicates the results Horgan et al obtained in "Distributed Prioritized Experience Replay"☆190Updated 6 years ago
- NIPS 2017 Value Prediction Network☆166Updated 7 years ago
- This project explores deep reinforcement learning, hybrid actor-critic approach with A3C/PPO combined with curiosity for playing Super M …☆79Updated 6 years ago
- A Multi-agent Learning Framework☆62Updated 4 years ago
- Implementation of Multi-Agent Deep Deterministic Policy Gradients☆39Updated 7 years ago
- Implement A3C for Mujoco gym envs☆72Updated 7 years ago
- Arena: A General Evaluation Platform and Building Toolkit for Single/Multi-Agent Intelligence. AAAI 2020.☆103Updated 5 months ago
- Half Field Offense in Robocup 2D Soccer☆233Updated 2 years ago
- Pytorch implementation of "FeUdal Networks for Hierarchical Reinforcement Learning" for Montezuma's Revenge☆96Updated 3 years ago
- The Reinforcement-Learning-Related Papers of ICLR 2019☆47Updated 6 years ago
- Hybrid Reward Architecture☆77Updated 7 years ago
- Reproduction of the paper "Soft Q-Learning with Mutual Information Regularization" CoRL 2019.☆10Updated 6 years ago