SoyGema / Startcraft_pysc2_minigames
Startcraft II Machine Learning research with DeepMind pysc2 python library .mini-games and agents.
☆132Updated 5 years ago
Related projects ⓘ
Alternatives and complementary repositories for Startcraft_pysc2_minigames
- Implementing reinforcement-learning algorithms for pysc2 -environment☆89Updated 6 years ago
- StarCraft II / PySC2 Deep Reinforcement Learning Agents (A2C)☆133Updated 6 years ago
- Curated list of pysc2 mini-games . Singleton Environmnets.Debugged by @SoyGema and mini-game authors☆43Updated 6 years ago
- Convert sc2 environment to gym-atari and play some mini-games☆21Updated 7 years ago
- PySC2 OpenAI Gym Environments☆48Updated 5 years ago
- Tutorials for building a PySC2 bot☆290Updated 2 years ago
- Notes and scripts for SC2LE released by DeepMind and Blizzard, more details [here](https://github.com/deepmind/pysc2).☆36Updated 3 years ago
- Example code for PySC2☆14Updated 6 years ago
- This is a simple implementation of DeepMind's PySC2 RL agents.☆272Updated 7 years ago
- Example of an empty bot that can play on the sc2ai.net ladder.☆22Updated 6 years ago
- StarCraft: BroodWars OpenAI Gym environment☆81Updated 5 years ago
- some Multiagent enviroment in 《Multi-agent Reinforcement Learning in Sequential Social Dilemmas》 and 《Value-Decomposition Networks For Co…☆131Updated last year
- MSC: A Dataset for Macro-Management in StarCraft II☆138Updated 2 years ago
- ☆69Updated 5 years ago
- This is the code for "A Guide to DeepMind's StarCraft AI Environment" by Siraj Raval on Youtube☆211Updated 3 years ago
- Code for the blog post "Learning Montezuma’s Revenge from a Single Demonstration"☆199Updated 5 years ago
- Actor-critic with experience replay☆252Updated 2 years ago
- An implement of DQfD(Deep Q-learning from Demonstrations) raised by DeepMind:Learning from Demonstrations for Real World Reinforcement Le…☆131Updated 6 years ago
- Simple grid-world environment compatible with OpenAI-gym☆49Updated 4 years ago
- StarCraft II - pysc2 Deep Reinforcement Learning Examples☆757Updated 3 years ago
- Pytorch implementation of Distributed Proximal Policy Optimization: https://arxiv.org/abs/1707.02286☆180Updated 6 years ago
- Pytorch LSTM RNN for reinforcement learning to play Atari games from OpenAI Universe. We also use Google Deep Mind's Asynchronous Advanta…☆173Updated 2 months ago
- A Clearer and Simpler Synchronous Advantage Actor Critic (A2C) Implementation in TensorFlow☆182Updated 5 years ago
- Gym - Doom environments based on VizDoom.☆102Updated 7 years ago
- This repo replicates the results Horgan et al obtained in "Distributed Prioritized Experience Replay"☆189Updated 5 years ago
- Reaver: Modular Deep Reinforcement Learning Framework. Focused on StarCraft II. Supports Gym, Atari, and MuJoCo.☆555Updated 4 years ago
- StarCraft II Reinforcement Learning with Pytorch - Mini Games☆23Updated 6 years ago
- Reinforcement Learning and Transfer Learning based StarCraft Micromanagement☆45Updated 7 years ago
- A Tensorflow implementation of the Option-Critic Architecture☆70Updated 7 years ago
- ☆136Updated 3 years ago