wuhuikai / MSC
MSC: A Dataset for Macro-Management in StarCraft II
☆138Updated 2 years ago
Alternatives and similar repositories for MSC:
Users that are interested in MSC are comparing it to the libraries listed below
- This is a simple implementation of DeepMind's PySC2 RL agents.☆272Updated 7 years ago
- Implementing reinforcement-learning algorithms for pysc2 -environment☆89Updated 7 years ago
- StarCraft II / PySC2 Deep Reinforcement Learning Agents (A2C)☆136Updated 6 years ago
- Reinforcement Learning and Transfer Learning based StarCraft Micromanagement☆102Updated 7 years ago
- Tutorials for building a PySC2 bot☆291Updated 2 years ago
- Convert sc2 environment to gym-atari and play some mini-games☆21Updated 7 years ago
- Notes and scripts for SC2LE released by DeepMind and Blizzard, more details [here](https://github.com/deepmind/pysc2).☆35Updated 4 years ago
- StarCraft environment for OpenAI Gym, based on Facebook's TorchCraft. (In progress)☆529Updated 7 years ago
- Reaver: Modular Deep Reinforcement Learning Framework. Focused on StarCraft II. Supports Gym, Atari, and MuJoCo.☆555Updated 4 years ago
- Implementations of deep RL papers and random experimentation☆177Updated 6 years ago
- Simplest Version of playing Atari with Deep Q Learning in Tensorflow☆158Updated 7 years ago
- This is the code for "A Guide to DeepMind's StarCraft AI Environment" by Siraj Raval on Youtube☆210Updated 4 years ago
- AI for StarCraft: Brood War☆80Updated 2 years ago
- PySC2 OpenAI Gym Environments☆48Updated 6 years ago
- RUDDER for ATARI games with delayed rewards in OpenAI Baselines package☆266Updated 5 years ago
- Python wrapper for TorchCraft. (In progress)☆71Updated 7 years ago
- Reinforcement learning models in ViZDoom environment☆133Updated 2 years ago
- Multiagent Cooperation and Competition with Deep Reinforcement Learning☆124Updated 9 years ago
- Startcraft II Machine Learning research with DeepMind pysc2 python library .mini-games and agents.☆132Updated 5 years ago
- A TensorFlow based implementation of the DeepMind Atari playing "Deep Q Learning" agent that works reasonably well☆92Updated 7 years ago
- ☆117Updated 4 years ago
- Persistent advantage learning dueling double DQN for the Arcade Learning Environment☆264Updated 7 years ago
- Reinforcement learning with unsupervised auxiliary tasks☆417Updated 6 years ago
- An implementation of FeUdal Networks for Hierarchical Reinforcement Learning as published : https://arxiv.org/abs/1703.01161☆181Updated 7 years ago
- This repo is intended as an extension for OpenAI Gym for auxiliary tasks (multitask learning, transfer learning, inverse reinforcement le…☆215Updated 5 years ago
- implement of prioritized experience replay☆160Updated 6 years ago
- NIPS 2017 Value Prediction Network☆165Updated 7 years ago
- Example of an empty bot that can play on the sc2ai.net ladder.☆22Updated 6 years ago
- A TensorFlow implementation of DeepMind's A Distributional Perspective on Reinforcement Learning.(C51-DQN)☆56Updated 7 years ago
- ☆10Updated 6 years ago