A2C for GVG-AI
☆22Nov 7, 2018Updated 7 years ago
Alternatives and similar repositories for a2c_gvgai
Users that are interested in a2c_gvgai are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Code to reproduce the results in the "Unsupervised Learning of Goal Spaces for Intrinsically Motivated Exploration"☆21Feb 14, 2018Updated 8 years ago
- Implements the Messenger environment and EMMA model.☆25Jun 14, 2023Updated 2 years ago
- PyTorch implementation of Memory Augmented Self-Play☆52Oct 26, 2020Updated 5 years ago
- ☆19Jul 18, 2021Updated 4 years ago
- Java version of Pommerman☆15Oct 23, 2021Updated 4 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- ☆13Jul 9, 2021Updated 4 years ago
- Project hosted at Stanford University examining developmental changes in children's drawings☆22Sep 9, 2022Updated 3 years ago
- ☆107Jan 22, 2020Updated 6 years ago
- Understanding Short-Horizon Bias in Stochastic Meta-Optimization☆37Mar 8, 2018Updated 8 years ago
- Model-Free-Episodic-Control implementation.☆17Jun 3, 2019Updated 6 years ago
- Source code for our paper "Pessimistic Decision-Making for Recommender Systems" published at ACM TORS, and RecSys 2021.☆11Dec 15, 2022Updated 3 years ago
- ☆92Jun 8, 2021Updated 4 years ago
- Implementation of safe offline bandit algorithms.☆10Oct 27, 2019Updated 6 years ago
- Cooperative game level editor.☆20Jul 26, 2019Updated 6 years ago
- Simple, predictable pricing with DigitalOcean hosting • AdAlways know what you'll pay with monthly caps and flat pricing. Enterprise-grade infrastructure trusted by 600k+ customers.
- a replicate of https://arxiv.org/pdf/1711.00937.pdf☆16Nov 11, 2017Updated 8 years ago
- A first bare bones paralleled implementation of Go Explore as described by the Uber Engineering blog post☆46Jan 25, 2019Updated 7 years ago
- This repository contains the source code of the EMNLP 2020 paper Interactive Fiction Game Playing as Multi-Paragraph Reading Comprehensio…☆20Oct 8, 2020Updated 5 years ago
- Using multiple sensor modalities to improve exploration for robotic manipulation tasks with sparse rewards☆10Sep 17, 2019Updated 6 years ago
- ☆23Feb 15, 2022Updated 4 years ago
- TensorFlow implementation [ICLR 18] "Learning Approximate Inference Networks for Structured Prediction"☆30Jun 10, 2018Updated 7 years ago
- Episodic Control☆22Sep 20, 2022Updated 3 years ago
- Separating value functions across time-scales.☆17May 13, 2019Updated 7 years ago
- An experimental setup for running quality diversity algorithms on GAN latent spaces.☆22Jul 14, 2020Updated 5 years ago
- Open source password manager - Proton Pass • AdSecurely store, share, and autofill your credentials with Proton Pass, the end-to-end encrypted password manager trusted by millions.
- 3D learning environment with rigid body simulation for Linux/MacOSX☆14Dec 24, 2021Updated 4 years ago
- Reproducing Policy Distillation (DeepMind paper ICLR 2016)☆22Feb 17, 2020Updated 6 years ago
- AlphaGo Zero Reinforcement Learning Sokoban Solver☆11Jun 20, 2018Updated 7 years ago
- PyTorch implementation for "On the Critical Role of Conventions in Adaptive Human-AI Collaboration", ICLR 2021☆15Mar 9, 2021Updated 5 years ago
- Thin wrapper for generating Celeste maps☆31Feb 7, 2023Updated 3 years ago
- Investigating multilingual language models (BERT) by using them for NER in German and English☆14Apr 30, 2019Updated 7 years ago
- ☆15Sep 22, 2023Updated 2 years ago
- Reinforcement Learning Assignment: Easy21☆12Jul 4, 2016Updated 9 years ago
- ☆132Apr 21, 2020Updated 6 years ago
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- Implementation of provably Rawlsian fair ML algorithms for contextual bandits.☆14May 10, 2017Updated 9 years ago
- ☆20Dec 10, 2018Updated 7 years ago
- A squad movement planning library for StarCraft AI using Monte Carlo Tree Search and Negamax☆14Jan 1, 2019Updated 7 years ago
- Code for DOPING: Generative Data Augmentation for Unsupervised Anomaly Detection with GAN☆15Aug 23, 2018Updated 7 years ago
- Code for "Demonstration-free Autonomous Reinforcement Learning via Implicit and Bidirectional Curriculum" (ICML 2023)☆10Jul 6, 2023Updated 2 years ago
- This is the official code implementation of Bongard-OpenWorld (ICLR 2024).☆14Jan 6, 2025Updated last year
- ☆13Aug 19, 2024Updated last year