☆36Aug 10, 2018Updated 7 years ago
Alternatives and similar repositories for geppg
Users that are interested in geppg are comparing it to the libraries listed below
Sorting:
- Tensorflow implementation of BootstrappedDQN using OpenAI baselines☆19Jan 12, 2021Updated 5 years ago
- **Sferes2 module** A unifying modular framework for Quality-Diversity algorithms☆22Nov 6, 2020Updated 5 years ago
- Keras implementation of guide actor-critic for continuous control☆11Mar 12, 2018Updated 7 years ago
- ☆71Jan 3, 2023Updated 3 years ago
- Code for experimenting with state and action abstractions in reinforcement learning.☆30Dec 11, 2020Updated 5 years ago
- Torch implementation of "Deep Exploration via Bootstrapped DQN"☆42Apr 10, 2016Updated 9 years ago
- Code from the paper "Effective Diversity in Population Based Reinforcement Learning", presented as a spotlight at NeurIPS 2020. This is t…☆46Oct 29, 2020Updated 5 years ago
- Code for reproducing experiments in Model-Based Active Exploration, ICML 2019☆81Jul 23, 2019Updated 6 years ago
- Simple tools for statistical analyses in RL experiments☆67Jun 21, 2018Updated 7 years ago
- Source code for NeurIPS 2020 paper "Node Classification on Graphs with Few-Shot Novel Labels via Meta Transformed Network Embedding"☆10Nov 17, 2020Updated 5 years ago
- A custom open ai gym environment for solo experimentation.☆12Apr 14, 2021Updated 4 years ago
- Code for EMNLP'24 paper - On Diversified Preferences of Large Language Model Alignment☆16Aug 6, 2024Updated last year
- Open source demo for the paper Learning to Score Behaviors for Guided Policy Optimization☆24Jun 24, 2020Updated 5 years ago
- Website for Quality-Diversity optimisation algorithms☆49Dec 17, 2025Updated 2 months ago
- Map-Elites based on Evolution Strategies☆33Feb 11, 2022Updated 4 years ago
- comment_toxic☆14Mar 20, 2018Updated 7 years ago
- A comparison of parameter space noise methods for exploration in deep reinforcement learning☆30Mar 14, 2019Updated 6 years ago
- map elites python reference implementation☆96Sep 20, 2023Updated 2 years ago
- ☆13Aug 9, 2022Updated 3 years ago
- Count based exploration with the successor representation for Unity ML's Pyramid☆12Jun 19, 2019Updated 6 years ago
- Code for the paper EpidemiOptim: A Toolbox for the Optimization of Control Policies in Epidemiological Models.☆16Mar 1, 2022Updated 4 years ago
- A squad movement planning library for StarCraft AI using Monte Carlo Tree Search and Negamax☆14Jan 1, 2019Updated 7 years ago
- An implementation of the Augmented Random Search algorithm☆428Sep 29, 2021Updated 4 years ago
- ☆31Jul 1, 2019Updated 6 years ago
- Tensorflow implementation of the map reading algorithm described in ‘Teaching a Machine to Read Maps with Deep Reinforcement Learning’☆32Nov 14, 2017Updated 8 years ago
- Code for "Proximal Distilled Evolutionary Reinforcement Learning", accepted at AAAI 2020☆56Jul 25, 2024Updated last year
- Code publication to the paper "Normalized Attention Without Probability Cage"☆17Nov 9, 2021Updated 4 years ago
- A collection of code investigating the use of information theory for abstractions in RL☆16Nov 14, 2018Updated 7 years ago
- Code for Optimistic Exploration even with a Pessimistic Initialisation☆14Aug 4, 2020Updated 5 years ago
- ☆17Mar 21, 2021Updated 4 years ago
- [ICLR 2020, Oral] Harnessing Structures for Value-Based Planning and Reinforcement Learning☆34Feb 1, 2020Updated 6 years ago
- Paper: Challenges in High-dimensional Reinforcement Learning with Evolution Strategies☆29May 30, 2022Updated 3 years ago
- Implicit Normalizing Flows + Reinforcement Learning☆62May 31, 2019Updated 6 years ago
- Gated Path Planning Networks (ICML 2018)☆180Jan 23, 2019Updated 7 years ago
- Official Implementation for Quality-Similar Diversity via Population Based Reinforcement Learning☆19Dec 26, 2025Updated 2 months ago
- Code to run the ASEBO algorithm from the paper: From Complexity to Simplicity: Adaptive ES-Active Subspaces for Blackbox Optimization... …☆16Oct 14, 2020Updated 5 years ago
- Code for Go-Explore: a New Approach for Hard-Exploration Problems☆581Dec 8, 2022Updated 3 years ago
- A practical step-by-step guide to applying RUDDER☆35Nov 12, 2019Updated 6 years ago
- Source code for OpenAI Retro Contest for Sonic the Hedgehog☆31Aug 20, 2018Updated 7 years ago