Linyou / taichi-ngp-renderer
An Instants-NGP renderer that has been implemented using Taichi
☆370Updated last year
Alternatives and similar repositories for taichi-ngp-renderer:
Users that are interested in taichi-ngp-renderer are comparing it to the libraries listed below
- Official code for the NeurIPS 2022 paper "Shape, Light, and Material Decomposition from Images using Monte Carlo Rendering and Denoising"…☆385Updated last year
- NeRFshop: Interactive Editing of Neural Radiance Fields☆454Updated last year
- [SIGGRAPH2023] NeRO: Neural Geometry and BRDF Reconstruction of Reflective Objects from Multiview Images☆560Updated 4 months ago
- A pipeline to reconstruct 3d meshes based on Neural Radiance Fields☆360Updated last year
- Neural Surface reconstruction based on Instant-NGP. Efficient and customizable boilerplate for your research projects. Train NeuS in 10mi…☆872Updated last year
- An unofficial implementation of paper 3D Gaussian Splatting for Real-Time Radiance Field Rendering by taichi lang.☆680Updated 10 months ago
- Code for our CVPR'23 paper - "PermutoSDF: Fast Multi-View Reconstruction with Implicit Surfaces using Permutohedral Lattices"☆441Updated last year
- NeRF visualization library under construction☆284Updated last year
- A render engine for NeRFs!☆314Updated last year
- ☆642Updated 11 months ago
- Neural Factorization of Shape and Reflectance Under an Unknown Illumination☆442Updated last year
- Code for "DONeRF Towards Real-Time Rendering of Compact Neural Radiance Fields using Depth Oracle Networks"☆312Updated 2 years ago
- AdaNeRF: Adaptive Sampling for Real-time Rendering of Neural Radiance Fields☆244Updated 2 years ago
- ☆227Updated 2 years ago
- Implementation for 3d gaussian splatting☆339Updated 2 months ago
- Implementation of "Large Steps in Inverse Rendering of Geometry"☆404Updated last year
- [ICCV 2023] Official code for NeuS2☆652Updated 9 months ago
- [ICCV2023] Delicate Textured Mesh Recovery from NeRF via Adaptive Surface Refinement☆928Updated 2 months ago
- PlenOctree Volume Rendering (supports CUDA & fragment shader backends)☆609Updated 2 months ago
- Code for KiloNeRF: Speeding up Neural Radiance Fields with Thousands of Tiny MLPs☆483Updated 3 years ago
- Multi-View Mesh Reconstruction with Neural Deferred Shading (CVPR 2022)☆256Updated 10 months ago
- ☆297Updated 2 months ago
- ☆491Updated 6 months ago
- Neural Geometric Level of Detail: Real-time Rendering with Implicit 3D Shapes (CVPR 2021 Oral)☆874Updated last year
- ☆375Updated 3 years ago
- ☆706Updated 3 years ago
- Source code for "Differentiable Signed Distance Function Rendering" (Siggraph 2022)☆869Updated last year
- Implementations of NeRF variants based on Taichi + PyTorch☆758Updated 7 months ago
- Neural Scene Flow Fields using pytorch-lightning, with potential improvements☆224Updated 2 years ago
- Official implementation for Tetra-NeRF paper - NeRF represented as triangulation of input point cloud.☆280Updated 3 months ago