umasteeringgroup / content-packLinks
UMA Base content
☆67Updated this week
Alternatives and similar repositories for content-pack
Users that are interested in content-pack are comparing it to the libraries listed below
Sorting:
- Procedural Animation Scripts For Unity☆149Updated 5 years ago
- A player traversal toolkit for Unity.☆197Updated 4 years ago
- A fully procedural approach to humanoïd animation☆113Updated 4 years ago
- A cel shading effect based on the main shader from Breath of the Wild.☆117Updated 4 years ago
- Unity plug-in for procedurally generating indoor levels using abstract chunks.☆134Updated 7 years ago
- A repository for my '10 shaders in 10 minutes' project.☆90Updated 2 years ago
- A free and open source path painter tool for painting paths on terrain in Unity.☆84Updated 5 years ago
- A Utility-based framework for developing autonomous AI systems in Unity.☆92Updated 9 years ago
- GPU Line of Sight / Field of View visualization for Unity☆160Updated 4 years ago
- Demo project for Procedural Generation Basics☆67Updated 6 years ago
- Commandos cone of sight implemented in Unity3D☆157Updated 4 years ago
- Unity package providing cel shader compatible with Scriptable Render Pipelines☆42Updated 4 years ago
- Runtime customizable ragdolls in Unity. With transitions to and from animated states.☆120Updated 6 years ago
- ☆55Updated 6 years ago
- An easy to understand, open source implementation of Inverse Kinematics for Unity 3D☆178Updated 5 years ago
- Stamps for the Unity Terrain Stamp Tool☆88Updated 6 years ago
- ☆170Updated 4 years ago
- A community-driven project for extending Unity Bolt☆263Updated this week
- A Unity Engine Project in which a controllable wall-walking spider uses inverse kinematics (IK) to position its legs to its surroundings,…☆268Updated last year
- Full source-code for Amplify Color plugin for Unity☆171Updated last year
- ☆118Updated 5 years ago
- A Legend of Zelda: Breath of the Wild-style grass shader☆173Updated 2 years ago
- A example FPS with Parkour mechanics inspired by Mirror's Edge made in Unity written in C#☆94Updated 5 years ago
- ☆199Updated 6 years ago
- Package for importing and auto setup of Character Creator (3 & 4) and iClone (7 & 8) character exports for Unity HDRP Pipeline. Note: Dev…☆137Updated last year
- Simple and fast IK solver for Unity☆168Updated 2 years ago
- Full source-code for Amplify Motion plugin for Unity☆254Updated 5 years ago
- A node for Shader Graph that allows you to create custom decals.☆70Updated 5 years ago
- Exports a Unity terrain object as an .obj file that can be loaded into various 3D apps. Requires Unity 2.5 or later.☆78Updated 4 years ago
- Pivot baking in unity☆119Updated 4 years ago