☆55Jan 8, 2020Updated 6 years ago
Alternatives and similar repositories for general
Users that are interested in general are comparing it to the libraries listed below
Sorting:
- ☆135Feb 16, 2020Updated 6 years ago
- Documentation for Rucksack☆10Oct 16, 2019Updated 6 years ago
- ☆710Oct 6, 2019Updated 6 years ago
- Los pro☆378Oct 6, 2019Updated 6 years ago
- ☆463Mar 3, 2020Updated 6 years ago
- ☆641Jan 4, 2021Updated 5 years ago
- ☆10Jun 6, 2019Updated 6 years ago
- ☆11Apr 12, 2019Updated 6 years ago
- Custom Editors and Controls for Unity☆16Sep 5, 2023Updated 2 years ago
- This is the project used in my tutorial on creating a Homing Missile in Unity.☆36Oct 3, 2017Updated 8 years ago
- A small blendfile that enables you to bake .raw terrain heightmaps for unity.☆23May 31, 2018Updated 7 years ago
- A super simplistic, but powerful quest system for Unity based games.☆25Feb 11, 2018Updated 8 years ago
- Shows how to use SMF (Standard MIDI File) on Unity.☆20Nov 1, 2013Updated 12 years ago
- A Unity 3D package for managing complex or simple quests in video games. Inspired by The Witcher 3 and Skyrim like quest management syste…☆83Mar 27, 2024Updated last year
- ☆46Nov 3, 2020Updated 5 years ago
- Guns and bullets template designed with simulation games in mind.☆69Sep 22, 2021Updated 4 years ago
- Modular Save System for Unity☆20Nov 13, 2019Updated 6 years ago
- Generic gun and bullets☆53Jan 31, 2021Updated 5 years ago
- Assortment of commonly re-used tools and code for my Unity projects☆30Dec 22, 2017Updated 8 years ago
- drop-in replacement shader to add triplanar cliffs to Unity terrain (built-in 3D pipeline, 2021.2+)☆29Oct 27, 2021Updated 4 years ago
- ☆17Oct 31, 2018Updated 7 years ago
- UniTrello: Simplified interfacing between Unity and Trello.☆15Jul 29, 2020Updated 5 years ago
- A lightweight finite state machine implementation that supports custom and conditional transitions☆101Jan 2, 2020Updated 6 years ago
- ☆18Jun 17, 2019Updated 6 years ago
- Astronomically accurate sun positioning system for Unity☆21Apr 12, 2021Updated 4 years ago
- A physically-based Toon Shader for Unity☆23Apr 24, 2020Updated 5 years ago
- ☆23Aug 14, 2024Updated last year
- Tile based crop growing mechanics in Unity 3D, similar to Stardew Valley.☆15Jan 1, 2021Updated 5 years ago
- Collection of custom nodes for ShaderGraph.☆58Jun 10, 2018Updated 7 years ago
- Unity implementation of a generalization of Schlick’s bias & gain functions☆11Oct 22, 2020Updated 5 years ago
- UI toolbox component for Unity☆38Aug 3, 2017Updated 8 years ago
- General Utilities for Unity☆29Mar 25, 2024Updated last year
- Script from the custom particle system programming tutorial (https://youtu.be/KsT_ZyTv1ms)☆11Jun 6, 2022Updated 3 years ago
- Starting point for turrets that can be mounted on arbitrarily rotating things. More robust version of GunTurrets.☆110Mar 14, 2020Updated 6 years ago
- NPC-Engine Unity integration package☆22Sep 26, 2022Updated 3 years ago
- An in-editor, modular tool to make Unity game builds easier and more convenient☆15Aug 11, 2022Updated 3 years ago
- This is a demo display how to ues gRPC in unity editor☆12May 9, 2018Updated 7 years ago
- An abstraction layer on top of Texture2D.LoadImage to create Texture2D objects at runtime from raw PNG/JPEG data in Unity☆66Feb 21, 2026Updated 3 weeks ago
- A source generator that automatically generates a cache of components for Unity.☆38Feb 23, 2024Updated 2 years ago