masterprompt / ModelStitching
Example of Unity SkinnedMesh stitching
☆82Updated 2 years ago
Related projects ⓘ
Alternatives and complementary repositories for ModelStitching
- A micro-framework for changing Unity 3D's Animator parameters with ScriptableObject(s). Designed to make going from custom scripts to Ani…☆132Updated last year
- Implementation of Unity's Editor outline for runtime. Shader code taken from: https://forum.unity.com/threads/selection-outline.429292/#p…☆57Updated 5 years ago
- A collection of attributes to control the execution order of your scripts in Unity from your source code.☆77Updated 6 years ago
- An interactive runtime console for unity available as package☆75Updated 3 years ago
- Unity Shader experiment☆65Updated 6 years ago
- A custom unity3d capsule character controller that uses its own collision detection system.☆102Updated 4 years ago
- A clutterless custom Transform editor for Unity☆136Updated last year
- An attribute that let's you auto-load components☆61Updated 8 years ago
- Gives the list of scripts in the current scene with gameobject reference.☆54Updated 3 years ago
- Behaviour tree editor for Unity3D☆114Updated 4 years ago
- ArrayDrawer is a base class like PropertyDrawer, but for arrays and lists.☆131Updated 3 years ago
- An extremely lightweight Unity library for creating and managing asynchronous coroutines for easy, straight-forward multi-threading and p…☆50Updated 7 years ago
- Game Development Extensions☆71Updated 10 months ago
- A generic world and environment API for Unity to enable environmental assets to play nicely together.☆112Updated 2 years ago
- In Unity☆100Updated 6 years ago
- Tools for working with Unity's NavMeshComponents and generating navmesh: link generation, mesh cleanup, etc☆56Updated 3 years ago
- Pixel Palettemap "palettizes" textures, allowing them to be used with a shader for alternate color schemes and palette swapping.☆66Updated 6 years ago
- A Skinned Mesh Combiner that doesn't require actual skinned meshes as inputs☆44Updated last year
- An asset reference finder for asset heavy projects☆45Updated 5 years ago
- Unity3d - Scroll Snapping for uGUI☆79Updated 4 years ago
- Distortion FX in Unity's Post-processing Stack v2.☆80Updated 5 years ago
- A faster and more flexible replacement for Unity's UnityEvent.☆43Updated 6 years ago
- Runtime customizable ragdolls in Unity. With transitions to and from animated states.☆110Updated 5 years ago
- A (hopfully) growing collection of various math, geometry and general utility classes for Unity3d and C#☆72Updated 8 months ago