burakdaskin / Terrain-To-Object-Exporter
Exports a Unity terrain object as an .obj file that can be loaded into various 3D apps. Requires Unity 2.5 or later.
☆62Updated 3 years ago
Alternatives and similar repositories for Terrain-To-Object-Exporter:
Users that are interested in Terrain-To-Object-Exporter are comparing it to the libraries listed below
- Unity Gradient Texture generator☆88Updated 3 months ago
- Nodes Differences Between Shadergraph And AmplifyShaderEditor☆63Updated 5 months ago
- Unity Extension with different Asset Workflow and Tech Art Tools☆59Updated 4 years ago
- A repository for my '10 shaders in 10 minutes' project.☆84Updated last year
- The project contents contain the code necessary to calculate tension data on inside Unity Shaders. It also contains some other tools like…☆73Updated last year
- Example of a Grass Geometry Shader for Unity, Universal Render Pipeline. Based on https://github.com/IronWarrior/UnityGrassGeometryShader☆69Updated 4 years ago
- An Animated Grass Shader for Blade-like Geometry [Unity URP]☆58Updated 4 years ago
- A collection of URP shaders and render features.☆50Updated 2 years ago
- Use ShaderGraph as a texture creation tool!☆77Updated 9 months ago
- Basic Unity editor window that allows you to find materials by shader.☆33Updated last year
- A simple procedural terrain shader for unity's inbuilt terrain system☆59Updated last year
- A Unity add-on to control foliage placement☆29Updated 4 years ago
- Mixer for Unity's Terrain Tools 3☆55Updated 3 years ago
- A stylized water shader with depth colors, refraction, normal displacement and foam effect. Using ShaderGraph in Unity URP.☆70Updated last year
- Water shader in unity urp.☆69Updated 3 years ago
- Unity URP AtmosphericFog☆77Updated 3 years ago
- Water caustics shader with triplanar projection, made in Unity for URP☆44Updated 2 years ago
- Volumetric Fog Package for URP Forward+☆81Updated this week
- Randomized Tiling for Unity ShaderGraph☆54Updated 4 years ago
- Simple Procedural Shader graph for interactive liquids in Unity URP☆66Updated 4 years ago
- An implementation of underwater effects that show under the water line.☆66Updated 7 months ago
- Planar reflections probe component for Unity☆96Updated last year
- Volumetric Lighting in URP☆145Updated last year
- Use Unity's timeline to blend material properties☆72Updated last year
- A tiny vertex color baker for Unity that runs on the GPU, implemented as an AssetPostprocessor☆104Updated 2 years ago
- A simple implementation of a Per-object motion blur effect for Unity URP (v14+)☆76Updated last year
- Interactive wave simulation in Unity.☆88Updated 9 months ago
- Imposter baking for Unity (URP)☆47Updated 2 years ago
- Zelda Toon Shader - Unity 2019.4.0f1☆90Updated 4 years ago
- Way to customize how reflection probes are baked in Unity☆73Updated 6 years ago