TaskScheduler is a set of algorithms working together for asynchronous threaded code execution.
☆107Jul 28, 2024Updated 2 years ago
Alternatives and similar repositories for task-scheduler
Users that are interested in task-scheduler are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Optimised and simple reflection library for games☆10Apr 7, 2024Updated 2 years ago
- Create Tarantool Lua scripts using TypeScript☆13Jul 13, 2026Updated last month
- cli tool to provide unified interface for benchmark unit-testing☆10Aug 6, 2024Updated 2 years ago
- Курс лекций для студентов МГУ и МФТИ посвященный проектированию высоконагруженных систем☆35Jul 7, 2023Updated 3 years ago
- Lock-free queue implementations for Nim.☆50Updated this week
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- A C11 implementation of D. Vyukov MPSC queue☆40Sep 2, 2023Updated 2 years ago
- Run TLC in cmd☆15Jan 20, 2026Updated 7 months ago
- A TeamCity plugin containing a runner for Unreal Build Graph based builds, a log parser, UGS notifier, and a few other goodies☆13Nov 28, 2023Updated 2 years ago
- Cross platform IO engine and timer for Nim.☆25Nov 26, 2024Updated last year
- Hobbyist game engine used in The Driver Syndicate☆14Updated this week
- C++ Vulkan game engine☆76Updated this week
- Reference-counted Shared Pointer for Zig☆32Aug 3, 2023Updated 3 years ago
- Материалы к курсу «Архитектура операционных систем», МФТИ, весенний семестр 2022☆15May 20, 2022Updated 4 years ago
- Premake module adding support for compilation speed up through the use of the "single compilation unit" pattern, slightly modified.☆18Jul 4, 2024Updated 2 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- C++ adaptive grid for fast collision detection between AABB particles.☆24Sep 16, 2023Updated 2 years ago
- Physically Based Shading for Call of Pripyat☆10Jun 10, 2023Updated 3 years ago
- Non-intrusive and customizable C++ GUI library☆12Jul 27, 2020Updated 6 years ago
- Tiny virtual file system library for C++.☆26Sep 2, 2022Updated 3 years ago
- Experimental ranges for CUDA☆25Feb 1, 2019Updated 7 years ago
- Sharpmake is an open-source C#-based solution for generating project definition files, such as Visual Studio projects and solutions, GNU …☆1,119Updated this week
- Guide to C++ Scripting in Java, C#, Lua, Python and Angelscript (YouTube Series)☆15Jul 7, 2021Updated 5 years ago
- Tools for conformance monitoring on Kubernetes with TLA+☆23Jun 26, 2024Updated 2 years ago
- Yet Another C++ Library☆24Jul 2, 2026Updated last month
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Framework for building your game engine or any application. OpenGL ES & Vulkan & BGFX with C++20.☆19Aug 2, 2026Updated 3 weeks ago
- An extension for Tiled (the map editor). You can paint some ground tiles, then select your cliffs in your tileset, and generate cliff ed…☆19Nov 26, 2021Updated 4 years ago
- Mutexes that only use two bits. Either stored in a byte, or in the bottom bits of a pointer☆28Dec 7, 2022Updated 3 years ago
- A TLA+ module for animating TLC traces.☆50Dec 9, 2024Updated last year
- WIP Snes emulator☆17Nov 24, 2018Updated 7 years ago
- ☆13Jun 21, 2019Updated 7 years ago
- Library used to write shaders from C++, and export them in either GLSL, HLSL or SPIR-V.☆263Jul 23, 2026Updated last month
- Task System presented in "Better Code: Concurrency - Sean Parent"☆43Sep 20, 2020Updated 5 years ago
- Lazy loading of shared libraries for Nim☆20Jul 8, 2020Updated 6 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- A scalable pipeline tool for graphics applications to build assets.☆27Apr 25, 2024Updated 2 years ago
- A binary tree based memory allocator in C.☆11Nov 22, 2017Updated 8 years ago
- RTX Memory Utility Library helps to reduce and compact ray tracing memory for games☆143Oct 30, 2025Updated 10 months ago
- Set of XAML markup utilities for WPF and Avalonia applications.☆31Jul 14, 2022Updated 4 years ago
- Lock-free ARENA allocator and a set of lock-free data structures based on the ARENA allocator.☆17Mar 14, 2026Updated 5 months ago
- YIRL is a Work in progress game engine aiming to be fully configurable, scriptable and mod friendly.☆21Updated this week
- WIP☆27May 27, 2019Updated 7 years ago