tszirr / clang
WIP Clang fork for full C++ in OpenCL/SPIR GPU code.
☆6Updated 9 years ago
Alternatives and similar repositories for clang:
Users that are interested in clang are comparing it to the libraries listed below
- ☆14Updated 8 years ago
- CIS 565: CUDA Rasterizer☆9Updated 9 years ago
- Code for recording warp timing in OpenGL 4.5 on NVIDIA hardware☆30Updated 8 years ago
- A collection of C++ libraries and tools for games and applications.☆23Updated 4 years ago
- A simple command-line utility for inspecting texture file header data☆14Updated 8 years ago
- Antialiasing algorithm☆12Updated 8 years ago
- a simple SPIR-V parser☆26Updated 10 years ago
- Python Build System☆16Updated 3 years ago
- Useful statistics about your SPIR-V shader modules!☆12Updated 5 years ago
- A VM running SPIR-V code☆59Updated 8 years ago
- GPU-accelerated path tracer☆10Updated 9 years ago
- ☆28Updated 10 years ago
- import of nvidia-texture-tools from Google Code☆22Updated 11 years ago
- AVX optimized ray stream tracing☆19Updated 8 years ago
- This repository is discontinued, see https://github.com/ValveSoftware/Fossilize☆35Updated 6 years ago
- CUDA GPU Software Rasterizer☆15Updated 9 years ago
- Experimentations with distributed tasks for a game engine☆12Updated 12 years ago
- Implementation of Real-Time Polygonal-Light Shading with Linearly Transformed Cosines by Eric Heitz et al for the course TSBK03 Advanced …☆20Updated 8 years ago
- GPU-accelerated path tracer☆12Updated 9 years ago
- NOT Simple OpenCL Physically-based Renderer (Path Tracing)☆17Updated 8 years ago
- RichieSam's Adventures in Path Tracing☆20Updated 10 years ago
- HLSL-to-ISPC Utility Library☆42Updated 7 years ago
- A micropolygon rasterizer written in OpenCL☆39Updated 10 years ago
- GPU-accelerated path tracer☆10Updated 9 years ago
- Simple instrumented thread profiler for Win32 C++ applications.☆37Updated 14 years ago
- A tool to convert Polynomial Texture Maps into regular bitmaps☆16Updated 8 years ago
- TinySHRot, header-only C89 spherical harmonics rotation codes.☆16Updated 6 years ago
- Indirect Occlusion Culling☆23Updated 8 years ago
- Single-header C90 collection of synchronization primitives☆17Updated 9 years ago
- Source C++11 code for stratified sampling of radiance reflected from spherical light sources☆17Updated 5 years ago