The Artemis example game ported to C#
☆44Sep 3, 2014Updated 11 years ago
Alternatives and similar repositories for starwarrior_CSharp
Users that are interested in starwarrior_CSharp are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Artemis Entity System Framework ported to C#☆349Feb 15, 2020Updated 6 years ago
- Open Source roguelike written in Monogame.☆11Nov 20, 2014Updated 11 years ago
- XNA Voxel Engine☆18Jan 27, 2015Updated 11 years ago
- WIP C# game engine using Entity Component System design☆11May 4, 2022Updated 4 years ago
- OpenGL binding for C#☆19Jul 26, 2016Updated 10 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- Template code for embedding MonoGame utilities and games into WinForms controls.☆23Dec 22, 2014Updated 11 years ago
- This fork has been sunset as of 1st Jan 2018 and is no longer supported or maintained☆35Feb 26, 2018Updated 8 years ago
- Introduction to MonoGame☆10Mar 31, 2016Updated 10 years ago
- A C# library to make work with value-semantics easier by e.g. (efficiently) implementing Equals and GetHashCode for you.☆28Dec 3, 2023Updated 2 years ago
- This is a simple and interactive Unity3d example project to show how to use Entitas☆47Feb 14, 2017Updated 9 years ago
- OpenGL & Java Voxel Engine☆14Jun 24, 2025Updated last year
- 2D Graphics Programming for Games - Code Samples☆18Oct 27, 2013Updated 12 years ago
- Custom effects for MonoGame☆16Jul 12, 2015Updated 11 years ago
- Simple winforms control to create and edit directional graphs☆73Jan 2, 2014Updated 12 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- Optimized math for games, based on XNA APIs☆102Mar 4, 2021Updated 5 years ago
- Here is an example of Xamarin Forms and OpenGLView. This works for iOS and Android.☆10Jul 3, 2015Updated 11 years ago
- A PCL dice notation and rolling library for C#.☆29Mar 15, 2015Updated 11 years ago
- Bomber game made in Assembly 6502 for Atari 2600.☆10Oct 3, 2020Updated 5 years ago
- Sample that shows how to support sign in with apple in a Xamarin Forms project☆10Jan 13, 2020Updated 6 years ago
- konami code hook for react☆12Jan 27, 2023Updated 3 years ago
- A sample game that demos the main features of Forge. The game targets both Unity and XNA.☆23Jan 15, 2014Updated 12 years ago
- C# bindings for the OUYA Development Kit☆32Jan 29, 2016Updated 10 years ago
- AWS client library for the D programming language, based on the vibe.d framework☆10Mar 12, 2019Updated 7 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- This repository contains an event dispatcher for .Net☆10Jul 27, 2016Updated 10 years ago
- .NET Library for interfacing w/ the Steel Battalion controller (via LibUSB)☆11Apr 6, 2017Updated 9 years ago
- a port of Rabbyt (http://arcticpaint.com/projects/rabbyt/) to use Cython (http://cython.org/) instead of pyrex in the intrest of providin…☆15Aug 12, 2016Updated 10 years ago
- Farseer Physics compiled as a portable class library (PCL) against the PCL version of MonoGame☆34Dec 20, 2015Updated 10 years ago
- Unity3D component system in MonoGame☆10Jan 15, 2017Updated 9 years ago
- This is the FFWD framework for XNA, that allows you to port Unity3D games to XNA for use on WP7 or XBox360 (XBLIG)☆134Oct 29, 2013Updated 12 years ago
- Goal Oriented Action Planning AI in Unity☆19Mar 23, 2021Updated 5 years ago
- A convention-based MVVM framework for WinForms based on Caliburn.Micro☆18Jun 2, 2011Updated 15 years ago
- Dithering algorithms for Unity3d☆23Sep 5, 2015Updated 10 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- A slim Behaviour Tree implementation.☆58Oct 14, 2010Updated 15 years ago
- Thoughts for replacing C++ iostreams.☆12Nov 13, 2016Updated 9 years ago
- Rewrite of CTime by Casey Muratori in Odin☆11Jan 30, 2020Updated 6 years ago
- artemis framework (Components Based Game Engine) (Custom modifications in branch gemserk)☆95Aug 24, 2012Updated 13 years ago
- A utility based on Appirater that prompts your users to Gift the app via the App Store, spreading the love to their friends and family☆56May 19, 2013Updated 13 years ago
- Tiny AMD initializer, offering AMD compatibility and node-like require() dependency management☆20Sep 10, 2018Updated 7 years ago
- Collection of samples for the MonoGame framework☆19Mar 28, 2018Updated 8 years ago