perceivelab / surfacenet
The official PyTorch implementation for paper "SurfaceNet: Adversarial SVBRDF Estimation from a Single Image"
☆38Updated last year
Related projects ⓘ
Alternatives and complementary repositories for surfacenet
- Official model and network release for my CVPR2022 paper.☆38Updated 2 years ago
- ☆59Updated last year
- SVBRDF estimation from photographs for three different lighting conditions (directional, natural, and flash/no-flash illumination) is s…☆25Updated last month
- [CVPR2022] Official implementation of PhotoScene, a framework to transfer photorealistic material and lighting for indoor scene from phot…☆100Updated last year
- Implementation of "Outdoor inverse rendering from a single image using multiview self-supervision"☆52Updated last year
- Single-Image SVBRDF Capture with a Rendering-Aware Deep Network☆69Updated 3 years ago
- Flexible SVBRDF Capture with a Multi-Image Deep Network☆29Updated 3 years ago
- ☆29Updated 10 months ago
- [SIGGRAPH 2022] Official code for "Deep Deformable 3D Caricatures with Learned Shape Control"☆91Updated 2 years ago
- Neural-PIL: Neural Pre-Integrated Lighting for Reflectance Decomposition - NeurIPS2021☆100Updated 2 years ago
- Two-shot Spatially-varying BRDF and Shape Estimation☆83Updated 2 years ago
- [ECCV 2022] StyleLight: HDR Panorama Generation for Lighting Estimation and Editing☆128Updated last year
- Code for the SIGGRAPH Asia 2023 paper "Intrinsic Harmonization for Illumination-Aware Compositing"☆52Updated 6 months ago
- Official pytorch implementation of Dr.3D: Adapting 3D GANs to Artistic Drawings☆48Updated last year
- [CVPR 2022] Code for StylizedNeRF: Consistent 3D Scene Stylization as Stylized NeRF via 2D-3D mutual learning☆145Updated last year
- ☆57Updated 3 years ago
- Official repository of "TexTile: A Differentiable Metric for Texture Tileability" [CVPR 2024]☆42Updated 6 months ago
- ☆21Updated last year
- List of awesome papers on Intrinsic Decomposition & Inverse Rendering☆200Updated last year
- SVBRDF Estimation using a Physically-based Differentiable Renderer☆33Updated last year
- 😮The official implementation of "CoNeRF: Controllable Neural Radiance Fields" 😮☆81Updated last year
- [SIGGRAPH Asia'22] Learning-based Inverse Rendering of Complex Indoor Scenes with Differentiable Monte Carlo Raytracing☆70Updated last year
- code for UPST-NeRF: Universal Photorealistic Style Transfer of Neural Radiance Fields for 3D Scene☆68Updated last year
- ☆30Updated 11 months ago
- ☆17Updated last year
- [ECCV 2022] Relighting4D: Neural Relightable Human from Videos☆268Updated last year
- Code for PhySG: Inverse Rendering with Spherical Gaussians for Physics-based Relighting and Material Editing☆220Updated 2 years ago
- ☆51Updated 2 years ago
- ☆33Updated last year