hesom / depth_to_meshLinks
Python tool to convert a depth map into a triangle mesh
☆48Updated last year
Alternatives and similar repositories for depth_to_mesh
Users that are interested in depth_to_mesh are comparing it to the libraries listed below
Sorting:
- Maps a user-selected point to a segmentation which induces a low distortion parameterization☆53Updated 7 months ago
- Convert depth map to a 3D mesh☆89Updated last year
- Estimates a depth mapping from a given normal mapping.☆91Updated 2 months ago
- [CVPR2022] Official implementation of PhotoScene, a framework to transfer photorealistic material and lighting for indoor scene from phot…☆104Updated 2 years ago
- [SIGGRAPH 2024] Diffusion Texture Painting☆118Updated 3 weeks ago
- ☆69Updated 4 years ago
- A Synthetic Immersive Large-Volume Plenoptic Dataset☆132Updated 2 years ago
- Main repo for ECCV 2020 paper MatryODShka: Real-time 6DoF Video View Synthesis using Multi-Sphere Images. visual.cs.brown.edu/matryodshka☆92Updated 4 years ago
- ☆44Updated 2 years ago
- Code Repository for CVPR 2023 Paper "PanoHead: Geometry-Aware 3D Full-Head Synthesis in 360 degree"☆46Updated 2 years ago
- Extract sharp still frames from video (CLI)☆133Updated 3 weeks ago
- Resources, benchmarks for 3D generation via AI and beyond☆71Updated 2 months ago
- Our method takes as input a collection of images (100 in our experiments) with known cameras, and outputs the volumetric density and norm…☆58Updated 2 months ago
- An implementation using NVIDIA Kaolin Wisp and Stable Diffusion that applies the Score Distillation Sampling to the task of Few-shot / si…☆36Updated 3 years ago
- PlenOctrees: NeRF-SH Training & Conversion☆45Updated 2 years ago
- UV-free Texture Diffusion (UV3-TeD) is a denoising diffusion probabilistic model constrained to operate on the surface of 3D objects and …☆54Updated last year
- Convert vertex-colored .obj meshes to uv-wrapped, textured .glb meshes.☆65Updated last year
- Texturify Code☆84Updated 2 years ago
- Implementation of "Outdoor inverse rendering from a single image using multiview self-supervision"☆58Updated last month
- [CVPR 2023] Virtual Occlusions Through Implicit Depth☆86Updated 9 months ago
- Code and models for "PanoDR: Spherical Panorama Diminished Reality for Indoor Scenes" presented at the OmniCV workshop of CVPR21.☆39Updated 3 years ago
- ☆91Updated 2 years ago
- ☆53Updated 5 years ago
- ☆91Updated last year
- Neural-PIL: Neural Pre-Integrated Lighting for Reflectance Decomposition - NeurIPS2021☆105Updated 3 years ago
- Reconstructing and Editing 3D Shapes from Sketches☆93Updated 4 years ago
- official implementation of our CVPR 2023 paper "In-the-wild Inverse Rendering with a Flashlight"☆79Updated 2 years ago
- Environment light tools.☆68Updated 2 years ago
- NDJIR: Neural Direct and Joint Inverse Rendering for Geometry, Lights, and Materials of Real Object☆46Updated 3 years ago
- ☆23Updated 3 years ago