theFroh / imagepacker
Takes a Wavefront OBJ with textures and attempts to squash them into a single texture file.
☆54Updated 4 years ago
Alternatives and similar repositories for imagepacker:
Users that are interested in imagepacker are comparing it to the libraries listed below
- Code for 3DV 2019 paper "Predicting Animation Skeletons for 3D Articulated Models via Volumetric Nets"☆83Updated 2 months ago
- ☆28Updated 5 months ago
- Lightweight Cuda Renderer with Python Wrapper.☆54Updated 3 years ago
- Python bindings for Pinocchio library☆15Updated 5 years ago
- ☆81Updated 4 years ago
- ☆63Updated 6 years ago
- NeuroSkinning: Automatic Skin Binding for Production Characters with Deep Graph Networks, Siggraph 2019☆67Updated 4 years ago
- Offical repo for "Moynihan, M., Ruano, S., Pagés, R. and Smolic, A., 2021. Autonomous Tracking For Volumetric Video Sequences"☆31Updated 3 years ago
- Large Scale Architectural Asset Dataset -- LSAA (IEEE TVCG 2020)☆37Updated 2 years ago
- Implementation of our paper: Komaritzan and Botsch, Fast Projective Skinning, ACM MIG 2019.☆55Updated 11 months ago
- Gradient-Domain Processing within a Texture Atlas☆71Updated this week
- Implementation of 2020 SIGGRAPH ASIA paper: To cut or to fill: A global optimization approach to topological simplification☆26Updated 3 years ago
- A Data Driven IK solver in Blender based on VAE☆29Updated 4 years ago
- On Joint Estimation of Pose, Geometry and svBRDF from a Handheld Scanner, CVPR2020☆58Updated 4 years ago
- ☆49Updated 3 years ago
- Sparse Localized Deformation Components☆79Updated 6 years ago
- FFHQ-UV-Intrinstics: A dataset containing intrinsic face decomposition for 10k subjects of FFHQ-UV☆38Updated 9 months ago
- An implementation using NVIDIA Kaolin Wisp and Stable Diffusion that applies the Score Distillation Sampling to the task of Few-shot / si…☆36Updated last year
- Keyframe-based motion editing system using numerical optimization [CHI 2018]☆35Updated last year
- Dynamic Surface Function Networks for Clothed Human Bodies☆37Updated 3 years ago
- Convert to/from Maya Camera parameters and OpenCV camera matrix.☆18Updated 6 years ago
- Supports SIGGRAPH Asia 2019 paper "GATA: Multi-Theme Generative Adversarial Terrain Amplification"☆31Updated 5 years ago
- Velocity Skinning - Replicability Stamp☆15Updated 3 years ago
- Official Implementation of the paper "Real-time panoramic depth maps from omni-directional stereo images for 6 DoF videos in virtual real…☆24Updated 5 years ago
- An open source, header only, blazing fast mesh processing library; supporting both triangular mesh and tetrahedral mesh.☆34Updated 10 months ago
- A single view or sparse multi-view based hair modeling tool to help artist produce hair assets quickly!☆31Updated 5 years ago
- ☆13Updated 6 months ago
- Source code for the article Propagating Velocities through Animation Systems☆36Updated last year
- ☆17Updated 4 years ago
- ☆43Updated 4 years ago