lzqsd / TileableTextureSynthesisLinks
☆21Updated 5 years ago
Alternatives and similar repositories for TileableTextureSynthesis
Users that are interested in TileableTextureSynthesis are comparing it to the libraries listed below
Sorting:
- Code for the paper: "Lifting Freehand Concept Sketches into 3D", Yulia Gryaditskaya, Felix Hähnlein, Chenxi Liu, Alla Sheffer, Adrien Bo…☆40Updated last year
- Maps a user-selected point to a segmentation which induces a low distortion parameterization☆53Updated 3 months ago
- SVBRDF Estimation using a Physically-based Differentiable Renderer☆35Updated 2 years ago
- Pytorch Implementation of "UNIST: Unpaired Neural Implicit Shape Translation Network", CVPR 2022☆17Updated 2 years ago
- The project of DifferSketching: How Differently Do People Sketch 3D Objects? (SIGGRAPH Asia 2022 Journal Track)☆20Updated 5 months ago
- Texturify Code☆85Updated 2 years ago
- Neural Strokes: Stylized Line Drawing of 3D Shapes (ICCV2021)☆69Updated 3 years ago
- Estimates a depth mapping from a given normal mapping.☆88Updated last year
- ☆16Updated 2 years ago
- SVBRDF estimation from photographs for three different lighting conditions (directional, natural, and flash/no-flash illumination) is s…☆40Updated last year
- [CVPR2022] Official implementation of PhotoScene, a framework to transfer photorealistic material and lighting for indoor scene from phot…☆103Updated 2 years ago
- Project of Deep Sketch-Based Modeling: Tips and Tricks☆26Updated 3 years ago
- Code for the paper "Shadow Harmonization for Realistic Compositing" published at SIGGRAPH Asia 2023☆26Updated last year
- The official PyTorch implementation for paper "SurfaceNet: Adversarial SVBRDF Estimation from a Single Image"☆43Updated last year
- This repository includes the prototype system of SketchMetaFace.☆51Updated 2 years ago
- Pytorch Implementation of ShaDDR (SIGGRAPH Asia 2023 Conference)☆21Updated 9 months ago
- ☆23Updated 3 years ago
- Official model and network release for my CVPR2022 paper.☆49Updated 3 years ago
- Single-Image SVBRDF Capture with a Rendering-Aware Deep Network☆78Updated 4 years ago
- Official code for "Mesh Density Adaptation for Template-based Shape Reconstruction". SIGGRAPH 2023☆61Updated last year
- Code for [CVPR 2025] GenVDM:Generating Vector Displacement Maps From a Single Image☆24Updated 3 months ago
- Environment light tools.☆68Updated last year
- Two-shot Spatially-varying BRDF and Shape Estimation☆87Updated 3 years ago
- [SIGGRAPH 2024] Diffusion Texture Painting☆114Updated 10 months ago
- 3DV 2022 ORAL Github Repository of Garment Ideation: Iterative View-Aware Sketch-Based Garment Modeling☆34Updated last year
- ☆37Updated 3 years ago
- IsoOctree code forked from https://www.cs.jhu.edu/~misha/Code/IsoOctree/ and wrapped as a library☆20Updated last year
- Convert vertex-colored .obj meshes to uv-wrapped, textured .glb meshes.☆62Updated last year
- ☆45Updated 2 years ago
- Reconstructing and Editing 3D Shapes from Sketches☆89Updated 4 years ago