lzqsd / TileableTextureSynthesisLinks
☆21Updated 5 years ago
Alternatives and similar repositories for TileableTextureSynthesis
Users that are interested in TileableTextureSynthesis are comparing it to the libraries listed below
Sorting:
- SVBRDF estimation from photographs for three different lighting conditions (directional, natural, and flash/no-flash illumination) is s…☆38Updated 10 months ago
- Shadow Art Revisited: A Differentiable Rendering Based Approach☆22Updated 2 years ago
- SVBRDF Estimation using a Physically-based Differentiable Renderer☆36Updated last year
- The official repo for PointAR: Efficient Lighting Estimation for Mobile Augmented Reality (ECCV'20)☆30Updated 4 years ago
- Tracing Versus Freehand for Evaluating Computer-Generated Drawings (SIGGRAPH 2021)☆31Updated 11 months ago
- Code for the paper "Shadow Harmonization for Realistic Compositing" published at SIGGRAPH Asia 2023☆26Updated last year
- The official PyTorch implementation for paper "SurfaceNet: Adversarial SVBRDF Estimation from a Single Image"☆42Updated last year
- ☆44Updated 2 years ago
- [NeurIPS 2024] Official results of "IllumiNeRF: 3D Relighting Without Inverse Rendering"☆11Updated 8 months ago
- IsoOctree code forked from https://www.cs.jhu.edu/~misha/Code/IsoOctree/ and wrapped as a library☆17Updated 10 months ago
- Official repository for Reflecting Reality: Enabling Diffusion Models to Produce Faithful Mirror Reflections☆19Updated last month
- Maps a user-selected point to a segmentation which induces a low distortion parameterization☆52Updated last week
- [CVPR2022] Official implementation of PhotoScene, a framework to transfer photorealistic material and lighting for indoor scene from phot…☆104Updated last year
- Neural Strokes: Stylized Line Drawing of 3D Shapes (ICCV2021)☆67Updated 3 years ago
- ☆23Updated 3 years ago
- ☆17Updated last month
- Python tool to convert a depth map into a triangle mesh☆42Updated 5 months ago
- Convert vertex-colored .obj meshes to uv-wrapped, textured .glb meshes.☆56Updated 9 months ago
- NVDiffrast based implementation of Latent-Paint☆45Updated 2 years ago
- Code for the paper: "Lifting Freehand Concept Sketches into 3D", Yulia Gryaditskaya, Felix Hähnlein, Chenxi Liu, Alla Sheffer, Adrien Bo…☆40Updated last year
- Reconstructing and Editing 3D Shapes from Sketches☆89Updated 3 years ago
- [SIGGRAPH Asia 2023] ReShader: View-Dependent Highlights for Single Image View-Synthesis☆17Updated last year
- ☆53Updated 4 years ago
- Official model and network release for my CVPR2022 paper.☆47Updated 2 years ago
- Pytorch Implementation of "UNIST: Unpaired Neural Implicit Shape Translation Network", CVPR 2022☆17Updated 2 years ago
- ☆16Updated last year
- Official repository of "TexTile: A Differentiable Metric for Texture Tileability" [CVPR 2024]☆43Updated last year
- code for UPST-NeRF: Universal Photorealistic Style Transfer of Neural Radiance Fields for 3D Scene☆72Updated 2 years ago
- ☆63Updated 2 months ago
- Single-Image SVBRDF Capture with a Rendering-Aware Deep Network☆78Updated 4 years ago