sub-c / AllegroDotNetLinks
A library to allow .NET Standard 2.0 or .NET 6+ applications to consume the Allegro 5 game programming library. Native AoT compatible (.NET 8).
☆16Updated 6 months ago
Alternatives and similar repositories for AllegroDotNet
Users that are interested in AllegroDotNet are comparing it to the libraries listed below
Sorting:
- Chroma Framework is a cross-platform 2D game development framework with focus on quick bring-up and hassle-free prototyping.☆29Updated last month
- A powerful C# based 3D and 2D game engine.☆53Updated last week
- UI framework for MonoGame game engine.☆84Updated 2 months ago
- A fast, Cross-platform Raylib C# Wrapper.☆112Updated last month
- A fast, Cross-platform .NET 9 C# 13 game engine.☆123Updated last week
- KNI is a cross-platform C# game framework.☆200Updated this week
- C# port of https://github.com/memononen/fontstash☆288Updated 3 weeks ago
- XNA re-imagined.☆94Updated 5 months ago
- A Raylib-cs integration with DearImGui☆81Updated 3 weeks ago
- A library for MonoGame projects which provides an alternative to SoundEffect instance creation, among other useful features.☆45Updated 3 months ago
- Iguina is a framework-agnostic, cross platform, modern UI system for C#.☆51Updated 3 months ago
- MonoGame/FNA Library that extends functionality of the SpriteFont.☆147Updated 6 months ago
- This repository is a WIP cross-platform Game Engine developed in C#.☆70Updated last week
- C# port of stb_truetype.h☆50Updated last year
- MonoGame embedded inside a WPF app.☆74Updated 11 months ago
- Flexible layout tool for creating UI on any platform☆259Updated this week
- C# bindings for SDL3 (https://github.com/libsdl-org/SDL)☆96Updated this week
- Shape rendering library for MonoGame.☆53Updated 2 months ago
- A fast, Cross-platform .NET 9 C# 13 Render Framework.☆80Updated last week
- This is SDL3#, a C# wrapper for SDL3.☆74Updated this week
- Test project for xna Blazor☆25Updated 2 months ago
- An editable, multi-language, event-driven textbox for MonoGame that supports selection and cut/copy/paste.☆40Updated 4 years ago
- autogen bindings to Raylib 4.x and convenience wrappers on top. Requires use of `unsafe`☆123Updated 5 months ago
- A .NET wrapper for the Dear ImGui.☆165Updated last month
- A humble game framework focuses on 2d for learning purpose.☆11Updated 8 months ago
- A modular set of libraries for .Net that are useful for graphics and video game development.☆100Updated last week
- WattleScript C# scripting engine.☆68Updated 3 months ago
- Prototype for .NET 7 with Raylib compiled into WebAssembly (wasm)☆66Updated last year
- 2D collision detection system.☆149Updated 2 weeks ago
- ☆27Updated 3 months ago