sobotka / SB2383-Configuration-GenerationLinks
AgX based experimental OpenColorIO configuration with aesthetic tunings.
☆21Updated 4 months ago
Alternatives and similar repositories for SB2383-Configuration-Generation
Users that are interested in SB2383-Configuration-Generation are comparing it to the libraries listed below
Sorting:
- hdRstr: A ReSTIR/RTXDI-based Hydra Render Delegate.☆58Updated 2 years ago
- ACES Look Transforms☆11Updated last year
- Polynomial optics to Arnold. Camera shader with high-order aberrations, including bidirectional filter that adaptively samples out-of-foc…☆120Updated 2 years ago
- Polynomial optics to Arnold. Camera shader with high-order aberrations, including bidirectional filter that adaptively samples out-of-foc…☆21Updated 2 years ago
- ☆34Updated last year
- ACES - Virtual Working Group - Gamut Mapping - 2020☆53Updated 2 years ago
- Simple USD scene geometry with a variety of UsdPreviewSurface materials applied☆70Updated 2 years ago
- Colourimetric Test Imagery☆61Updated 2 years ago
- A gui to run the RAW to ACES command line utility☆10Updated last year
- Fork of Troy.S AgX, a display rendering transform available via OCIO and more☆103Updated 6 months ago
- ACES Output Transforms☆16Updated 5 months ago
- Simple library to load Spectral EXR files☆26Updated last year
- A really small getting-started project for USD based projects☆56Updated 2 months ago
- Blender Foundation Cycles Fork☆31Updated 4 years ago
- Small collection of CG assets☆48Updated last month
- Nothing to see here. Move along...☆20Updated 2 months ago
- 3ds Max OSL shaders☆50Updated 10 months ago
- ☆202Updated 2 weeks ago
- Converting Disney's Moana Island Scene to USD☆43Updated 5 years ago
- Production Shading Library☆34Updated 2 years ago
- Toy projects I play with during weekends :)☆104Updated last year
- Tiny script to compare tonemapping operators☆21Updated 8 years ago
- Complementary site for learning and integrating MaterialX☆43Updated this week
- A full production scene created by Animal Logic for exploration by the wider community to be used in demonstrations, training material, a…☆68Updated last month
- Extended camera shader for the ever-awesome Arnold Renderer☆68Updated 7 years ago
- An algorithm to help bring back lost detail from mip mapped bump, normal and displacement maps, all wrapped in a GUI☆23Updated 4 years ago
- Cycles for Gaffer☆84Updated 2 years ago
- A MaterialX and OpenUSD asset created by Adobe to demonstrate a modern look-development approach using the OpenPBR Surface shading model☆28Updated last month
- Universal Scene Description☆21Updated 7 years ago
- ☆15Updated last year