snowzurfer / avantindietroLinks
Sample Swift iOS ARKit project which shows how to implement an Undo feature for ARKit/SceneKit apps.
β18Updated 6 years ago
Alternatives and similar repositories for avantindietro
Users that are interested in avantindietro are comparing it to the libraries listed below
Sorting:
- A spatial search ΞΌlibrary powered by GameplayKit πΎβ30Updated 5 years ago
- Create animations over Bezier curves of any number of pointsβ50Updated 3 years ago
- Math extensions for SCNVector3, SCNQuaternion, SCNMatrix4β36Updated 6 months ago
- Artzy Open Source AR Multi-Media Recorder and Samples by Delasign.β25Updated 6 years ago
- SwiftShaders presents Shaders in Swift on iOS with GLSL, Metal and SceneKit frameworksβ43Updated 5 years ago
- Example of implementing low-poly water using SceneKit and Metal.β16Updated 6 years ago
- a Framework for iOS & macOSβ57Updated 2 years ago
- Xcode Playground to show how to calculate the size of the bounding box in screen spaceβ13Updated 5 years ago
- A translation of Apple's sample code SceneKit State of the Union Demo into Swiftβ15Updated 7 years ago
- The included playground is a SceneKit (3D) version of Apple's "Pathfinder" demo, which was originally developed using SpriteKit (2D)β30Updated 2 years ago
- iOS Swift Realtime video manipulationβ16Updated 9 years ago
- SceneKit Cel Shader Exampleβ21Updated 8 years ago
- This is a project that recognizes shapes(Circle, line, triangle, rectangle) in 3D and regularize and visualize them back to 3Dβ18Updated 6 years ago
- An Augmented Reality framework. Built on ARKit. Made with app developers in mind.β59Updated 4 years ago
- βοΈ Easy to use HUD component for iOS [activity report, success or warning messages, etc.]β8Updated 5 years ago
- I've put a function found in Apple's ARKit examples into a Swift Package & CocoaPod so it's easy to use.β11Updated 5 years ago
- Volumetric realtime graphicsβ54Updated 2 years ago
- β29Updated 2 years ago
- A simple BookView implemented in SwiftUI.β13Updated 5 years ago
- MTLTexture Viewerβ18Updated 11 months ago
- Scale-invariant highlight effect for SCNNodes based on SCNTechniqueβ27Updated 5 years ago
- Simple and Elegant Range(A,B) to Range(P,Q) mapper in less then five lines of code.β11Updated 3 years ago
- β20Updated 7 years ago
- Simulates watercolor paint that splatters and mixes in real time using a shader. Tutorial inside.β17Updated 2 months ago
- SceneKit RayTracing Rendering Sample App in Swift and Metal (for iOS Devices)β13Updated 3 years ago
- Rosberry Portfolio app made with Apple ARKitβ31Updated 6 years ago
- Generative art playground app written in SwiftUIβ32Updated 4 years ago
- Example of Particle Emitter in iOS using Swiftβ13Updated 6 years ago
- Basic views using SwiftUIKitβ10Updated 5 years ago
- ARKit Demo for Physicsβ22Updated 7 years ago