skylarbeaty / curved-world
Recreation of the world curvature effect from Animal Crossing and many endless runners. Made in Unity with shader graph
☆23Updated 2 years ago
Related projects ⓘ
Alternatives and complementary repositories for curved-world
- Lib to read Clipboard Image data in Unity☆21Updated 2 years ago
- A shader effect for real time animated aura around objects such as swords using shaders☆35Updated 2 years ago
- Multiple Shaders for Unity URP☆18Updated 2 years ago
- A halftone shader created with Shader Graph for use in the Universal Render Pipeline☆27Updated 2 years ago
- A refactored skin shader for Unity's Built-In Render Pipeline, with tesselation and displacement.☆14Updated last year
- Basic support for a single OBB Reflection Probe in Unity built-in renderer☆24Updated 2 years ago
- 🖥 An example of LCD Display shader in URP.☆32Updated last year
- A cubic bézier curve created in Unity using line renderers 🏹☆35Updated last year
- A simple, SRP compatible, mobile toon shader for unity.☆23Updated 3 years ago
- A fluid simulation I made for a class assignment, based on work by Jos Stam.☆37Updated 11 months ago
- Physicanim is an advanced active ragdoll toolkit for Unity that allows for characters to play physics driven procedural animations. (Work…☆23Updated 2 years ago
- A stylised energy shield shader effect (with additional VFX).☆17Updated last year
- Training particles effect in Unity☆38Updated 4 years ago
- A Space Portal Shader made in Unity☆19Updated 2 years ago
- ☆12Updated 3 months ago
- An easy to extend version of Unity's default lit URP shader based on some simple macros.☆22Updated 2 years ago
- UI components for Unity that render shapes with outlines, shadows and rounded corners using signed distance functions (SDF). And an SDF t…☆36Updated last month
- Example Unity URP project, demonstrating distortion(heatwave) effect on opaque and transparent objects☆25Updated last year
- Minimalist simplex library☆46Updated 2 years ago
- Mistral Trail is a Trail Rendering System for Unity and could safely substitute the built-in trail system.☆17Updated 7 years ago
- Height Based 2 color gradient shaders for Unity☆26Updated 2 years ago
- Procedural generation of 3D maps with snappable meshes☆28Updated this week
- Example of using flipbook motion to make water shader in unity☆22Updated last year
- An example of Stencil Portal in Unity☆33Updated 3 years ago
- ☆12Updated 3 years ago
- Some game mechanic implementation in Unity.☆26Updated 3 years ago
- Ghost of Tsushima lantern system from the duels☆21Updated 3 years ago
- Automatically setup Camera viewports from RectTransforms in Unity☆35Updated last year
- Helper Script to mark bones as spring bones for hair and clothes physics, using spring bones script from the Unity-chan Toon Shader repo☆21Updated 4 years ago
- A Unity demo to show how to restore light cookies in SRP/LWRP/UWP framework template.☆32Updated 4 years ago