Carbon is an open-source cross-platform game and visualization engine.
☆12Sep 4, 2024Updated last year
Alternatives and similar repositories for carbon
Users that are interested in carbon are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- opengles 2.0 light engine + tutorials for iOS.☆23May 3, 2022Updated 4 years ago
- Java 7/8 implementations of K nearest neightbour (actually 1-nn)☆10Jun 17, 2014Updated 12 years ago
- MyGUI render system for OpenGL ES 2.0☆20Nov 23, 2013Updated 12 years ago
- C++ OpenGL Game Engine for Linux, Windows, MacOSX, Raspberry, OpenVR, Android and WebGL☆11Aug 9, 2025Updated 10 months ago
- Create Debian packages of Unity Engine games☆16Oct 11, 2023Updated 2 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- 3d graphics engine + framework for cerberus (ex-monkey, ex-blitz3d) coders☆38Nov 14, 2019Updated 6 years ago
- A cross-platform 3D game engine☆11Jan 27, 2020Updated 6 years ago
- a cross-platform 3D graphics engine☆19Jul 14, 2018Updated 7 years ago
- Visualize and control your C++ application with a web browser using variables shared over websockets between C++/JS. No dependencies, sin…☆40Oct 1, 2014Updated 11 years ago
- Bindings to Assimp, a 3D assets (mesh, material, scenes) importer☆11Nov 28, 2016Updated 9 years ago
- An open source 3D game engine☆13Jan 29, 2015Updated 11 years ago
- A small realtime software rendering library☆17May 25, 2020Updated 6 years ago
- Convert the Racing Game starter kit to XNA 4.0☆26Mar 27, 2014Updated 12 years ago
- symbolic differentiator, partly based on SICP examples. does basic algebraic simplifications on result.☆45May 17, 2016Updated 10 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- Open source version of the PropellerEngine. Cross platform C++ game-engine.☆12Apr 3, 2017Updated 9 years ago
- A toy game engine written in C for prototyping and goofing around.☆13Jun 14, 2023Updated 3 years ago
- a simple C++ class for read-only memory-mapped files☆17May 20, 2024Updated 2 years ago
- ☆15Sep 22, 2016Updated 9 years ago
- Single file, header-only .OBJ mesh loader with zero dependancies☆51Jan 18, 2016Updated 10 years ago
- Map & filter using GCD for NSArray, NSDictionary, NSSet, etc.☆94Feb 15, 2017Updated 9 years ago
- Determine the point of intersection between a ray and axis-aligned bounding box (AABB)☆23Oct 19, 2015Updated 10 years ago
- Free-List Memory Pool of fixed-size objects in C99☆50Feb 25, 2023Updated 3 years ago
- a cocos2d-x-like simple 3d engine☆30Dec 14, 2015Updated 10 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- An OpenGL implementation for (N)3DS☆48Apr 16, 2016Updated 10 years ago
- Lightweight C++ OpenGL ES 2.0 framework for iOS / Android☆18Feb 5, 2015Updated 11 years ago
- 3D animation viewer for glTF format files using tiny glTF library☆11Jun 9, 2020Updated 6 years ago
- Simple game engine for C++ 11 / OpenGL 3.x +☆54Apr 4, 2018Updated 8 years ago
- A small software renderer☆10Dec 19, 2019Updated 6 years ago
- Collision detection with Sphere-Octrees☆11Apr 5, 2018Updated 8 years ago
- game development unframework☆19Mar 31, 2016Updated 10 years ago
- Tiny Linux Kernel Project; 本项目作者发布了《360° 剖析 Linux ELF》视频课程,欢迎订阅:https://www.cctalk.com/m/group/88089283☆16Jun 24, 2015Updated 11 years ago
- Testbed for developing C++11 OpenGL wrappers☆11Sep 27, 2015Updated 10 years ago
- Simple, predictable pricing with DigitalOcean hosting • AdAlways know what you'll pay with monthly caps and flat pricing. Enterprise-grade infrastructure trusted by 600k+ customers.
- Attempt to remake one of my favourite DOS games "Stunts", using OpenGL and Bullet Physics.☆13Jul 3, 2019Updated 7 years ago
- Fixed-point arithmetic in C++☆12Sep 25, 2013Updated 12 years ago
- The Elf Game Engine 小精灵引擎☆15Sep 3, 2018Updated 7 years ago
- Another hobby cross-platform, multi-API graphics engine☆20Aug 28, 2021Updated 4 years ago
- Native C++ Renderer Sends Frame Buffer to Browser via WebSockets☆15May 12, 2014Updated 12 years ago
- Public sub-projects from LP: Quake1/Quake2 ports for GCW Zero, Raspberry Pi and Creator CI20☆16Apr 12, 2020Updated 6 years ago
- An ember-css-modules plugin that configures the build pipeline for use with Sass☆16Dec 8, 2022Updated 3 years ago