savant-nz / carbonLinks
Carbon is an open-source cross-platform game and visualization engine.
☆4Updated 11 months ago
Alternatives and similar repositories for carbon
Users that are interested in carbon are comparing it to the libraries listed below
Sorting:
- 3D game engine using OpenGL.☆9Updated 6 years ago
- Source code for the game Amalgamation by Polyhedron☆8Updated 11 years ago
- An open source 3D game engine☆13Updated 10 years ago
- C++ OpenGL Game Engine for Linux, Windows, MacOSX, Raspberry, OpenVR, Android and WebGL☆11Updated last week
- A small wrapper on top of Assimp for easily using assimp with OpenGL. Supports skeleton animation and more.☆21Updated 11 years ago
- Lightweight C++ OpenGL ES 2.0 framework for iOS / Android☆18Updated 10 years ago
- A cross-platform 3D game engine☆10Updated 5 years ago
- opengles 2.0 light engine + tutorials for iOS.☆23Updated 3 years ago
- Minimalistic image loader library for GL projects☆65Updated 7 years ago
- Simple game engine for C++ 11 / OpenGL 3.x +☆54Updated 7 years ago
- a cross-platform 3D graphics engine☆19Updated 7 years ago
- A light-weight cross-platform 3D framework and oriented tools collection for OpenGL ES 3.0 on mobile.☆4Updated 10 years ago
- Minimalistic, cross platform, open source 3d game engine framework☆61Updated 4 years ago
- Software rasterization occlusion culling library☆39Updated 9 years ago
- Nebula Trifid☆71Updated last year
- My personal 3d Engine, Binary Space Partitioning, OpenGL 4.4, D3D9, D3D11, Software Rendering, Multiplayer☆7Updated 8 months ago
- Single-file binary FBX importer.☆54Updated 7 years ago
- A shader effect compiler for GLSL☆22Updated 5 years ago
- A toy game engine written in C for prototyping and goofing around.☆13Updated 2 years ago
- collection of tiny OpenGL demos☆64Updated 12 years ago
- darkHAMMER is a lightweight, open-source, multiplatform game engine. written in C (C99) language, supports python and C# bindings and lua…☆98Updated 8 years ago
- C++ and Lua 3d game engine.☆10Updated 8 years ago
- SSE Frustum Culling Demo☆71Updated 3 years ago
- Realistic water scene node for Irrlicht☆29Updated 9 years ago
- 3D animation viewer for glTF format files using tiny glTF library☆10Updated 5 years ago
- Initial work on an glfw3/nanovg based scene editor.☆15Updated 9 years ago
- Simple graphics engine used as submodule in many of my projects☆62Updated 6 years ago
- MGFX - A cross-platform 2D (CPU & GPU) and 3D (GPU) starter kit.☆39Updated 7 years ago
- A simple example of an index buffer compression algorithm, aimed specifically at vertex cache optimised tri-lists.☆54Updated 10 years ago
- OpenGL / XML + Lua Game GUI library.☆19Updated 6 years ago