salvaom / usd-mar
A configurable multi-purpose USD Asset Resolver
☆22Updated 4 months ago
Related projects: ⓘ
- An AR2 plugin that hosts OpenAssetIO☆24Updated this week
- Generate PEP 484 stubs for static type analysis and code completion for Pixar's Universal Scene Description☆34Updated 4 years ago
- USD ArResolver plugin, extends turret_lib. Used to send and receive queries from turret_server.☆12Updated last week
- Docs, links and notes for the CG Pipeline course at ArtFX school.☆30Updated 3 weeks ago
- An USD Resolver that offloads resolving to an HTTP API☆23Updated 8 months ago
- A hands-on USD guide.☆20Updated 8 months ago
- Utilities for material X for the substance ecosystem☆16Updated 5 years ago
- A camera frustum node for Maya☆14Updated 10 years ago
- Arnold-compatible implementation of Pixar's bump-to-roughness workflow☆11Updated 2 years ago
- Autodesk Xgen Xpd to Usd curve conversion tool. Converts curve grooms baked down to xpd to UsdBasisCurve geometry☆25Updated last year
- Maya tool: Perform a reflection-based placement of lights (or any other object) on a mesh.☆29Updated 2 weeks ago
- ☆20Updated 2 years ago
- A simplified mass/spring solver that lets you tweak parameters *AFTER* you run the solve.☆9Updated last week
- Implements a new 'playblast' command that uses OpenImageIO (OIIO) to process and write image data.☆36Updated 7 years ago
- ☆39Updated 2 years ago
- ☆21Updated this week
- Joel Stutz's excellent nCloth reference, revived! https://mottosso.github.io/ncloth-reference☆24Updated 6 years ago
- Houdiniにデフォルトで入ってるアイコンを一覧化し、検索、名前の取得、編集、書き出しが出来るスクリプト☆16Updated last year
- Simple pipeline tools for small game productions☆17Updated 4 years ago
- C++ Plugin generator for Autodesk Maya☆29Updated 6 years ago
- Demonstrating usage of the USD Python APIs on Google Colab notebooks.☆10Updated 3 years ago
- simple, unthreaded multitasking with a Maya twist☆37Updated 8 years ago
- Python Qt components for building custom USD tools.☆59Updated 8 months ago
- Create simple image processing composting node graphs inside of Autodesk Maya.☆22Updated 2 years ago
- Maya plugin with nodes designed to operate on transform components.☆27Updated 6 years ago
- Custom render override plugin for drawing manipulator even during playback for Autodesk Maya☆43Updated 2 years ago
- A series of bare bones examples for the Maya API.☆26Updated 6 years ago
- Rez suite based launcher for Avalon, a fork from Allzpark☆14Updated 10 months ago
- Shotgrid Toolkit Engine for Gaffer: https://www.gafferhq.org/☆14Updated 2 years ago
- Maya to Houdini Geometry Exporter☆25Updated 7 years ago