LucaScheller / VFX-UsdAssetResolver
Usd Asset Resolver Reference Implementations
☆120Updated 4 months ago
Alternatives and similar repositories for VFX-UsdAssetResolver
Users that are interested in VFX-UsdAssetResolver are comparing it to the libraries listed below
Sorting:
- Python stubs for VFX and Animation☆163Updated 2 months ago
- Pretty node graph showing dependencies of a USD file☆140Updated 2 years ago
- A USD Asset Resolver that can replace sub-strings in resolved asset paths☆66Updated 6 years ago
- A practical onboarding guide to OpenUSD for software developers and pipeline TDs.☆155Updated 2 weeks ago
- ☆83Updated last year
- Clarisse Survival Kit is a set of Python functions for Clarisse to automate repetitive processes such as importing generic textures, Mega…☆76Updated 7 months ago
- Shader to render Houdini ocean spectra natively in Arnold☆29Updated last year
- USD schemas, exporters, and importers for Arnold renderer☆66Updated 4 years ago
- OpenWalter is a suite of USD plugins for Arnold, Houdini, Katana, Maya and USD☆210Updated 6 years ago
- Maya Python API 3.0☆127Updated last year
- Collection of RenderMan plugins for sampling Houdini geometry.☆49Updated 4 months ago
- A plugin base toolset for surfacing and look dev, based on my own tools, for maya, katana, painter, mari, renderman, and nuke☆72Updated 3 years ago
- All available (but undocumented) environment variables in Autodesk Maya☆171Updated 6 months ago
- Scripts to build rez pakages for various open source vfx and animation packages☆80Updated last week
- AL_omx is an open-source library that provides a thin wrapper around Maya OM2 which makes it easy to manipulate nodes, attributes and con…☆103Updated last year
- Suite of Deep compositing tools for Foundry's Nuke.☆107Updated 9 months ago
- Easily copy shading nodes from Maya to Katana☆67Updated 5 years ago
- Fast and persistent subset of maya.cmds☆203Updated 8 months ago
- Tik Manager is a Python-based Pipeline and Project Management platform designed for VFX and Animation Projects.☆146Updated last week
- Batch texture conversion to various render-friendly mip-mapped formats☆95Updated 3 years ago
- 🐳 An automated workflow for containerizing SideFX Houdini installations with Docker☆94Updated 9 months ago
- USD Working Group collaboration and resources☆61Updated last year
- Python Qt components for building custom USD tools.☆66Updated last year
- Shotgun Toolkit Engine for Allegorithmic Substance Painter https://www.allegorithmic.com/products/substance-painter☆48Updated 2 years ago
- Package-based application launcher for VFX and games production☆191Updated 4 months ago
- Scenefiles of Siggraph2023 Presentation on Simulation Microsolvers and Houdini DOP-Data☆43Updated 11 months ago
- 🌠 Interactive texture stamping & projection tool for Houdini 20☆40Updated last year
- Deadline Dispatcher for Gaffer☆39Updated 8 months ago
- Arnold Interface-compatible display driver and Nuke plugin for direct rendering into the Nuke interface.☆99Updated last year
- ☆27Updated 7 months ago