This a open source collection of USD materials and textures using MaterialX
☆59Jun 12, 2026Updated last month
Alternatives and similar repositories for PhysicalAI-SimReady-Materials
Users that are interested in PhysicalAI-SimReady-Materials are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- ☆41Jul 26, 2024Updated 2 years ago
- SimReady Foundation is a central repository for defining simulation content specifications based on various runtime use cases.☆59Jul 13, 2026Updated 2 weeks ago
- A collection of USD tools that use a number of AI interfaces MCP and Agent2Agent.☆19Oct 6, 2025Updated 9 months ago
- usd-render-benchmark is a testing and benchmarking suite for evaluating various Hydra render delegates using Universal Scene Description …☆30Sep 27, 2024Updated last year
- Assimp USD file format plugin☆17Jun 30, 2023Updated 3 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- usdview plugin for inspecting shading networks☆34Sep 12, 2025Updated 10 months ago
- ShadingLanguageX specification and open-source compiler.☆46Updated this week
- OpenUSD Exchange SDK☆81May 21, 2026Updated 2 months ago
- Interior mapping MaterialX node graph☆23Jun 28, 2025Updated last year
- Sample scripts and presets for creating SimReady USD assets in NVIDIA Omniverse, with a focus on CAD ingestion and optimization workflows…☆42Mar 13, 2026Updated 4 months ago
- The samples use the OpenUSD and the OpenUSD Exchange SDK to demonstrate how to author consistent and correct USD.☆29May 22, 2026Updated 2 months ago
- Rhino USD I/O Plug-ins☆27Jul 20, 2026Updated last week
- glTF / MaterialX Translation Library☆26Jan 15, 2026Updated 6 months ago
- The base repository to build OmniverseKit USD agents.☆82May 22, 2026Updated 2 months ago
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- IO Blender MTLX enables loading and displaying materials expressed in MaterialX documents in Blender.☆43Jan 30, 2026Updated 5 months ago
- Gravi is an open-source non-linear raytracing engine built in C++, leveraging Qt and Pixar’s Universal Scene Description (USD).☆16Oct 19, 2025Updated 9 months ago
- Utilities to support graphics viewports using OpenUSD Hydra☆34Updated this week
- Complementary site for learning and integrating MaterialX☆45Jun 4, 2026Updated last month
- A MaterialX and OpenUSD asset created by Adobe to demonstrate a modern look-development approach using the OpenPBR Surface shading model☆46Jul 17, 2026Updated last week
- AI-powered agents for automating 3D content workflows using Vision-Language Models (VLMs). Content Agents analyze 3D assets and automate …☆167Jul 21, 2026Updated last week
- OpenUSD plugin for 3ds Max☆91Updated this week
- Imporved USD Support in Blender (example project)☆18Oct 5, 2025Updated 9 months ago
- usdchat is a conversational bot that lets you interact with USD Stage using natural language.☆32Mar 6, 2024Updated 2 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Synthesis Asset Explorer is an Omniverse&Isaac sim extension for loading high quality open source USD asserts, including photorealistic a…☆29Apr 29, 2026Updated 3 months ago
- TinkerUsd is an experimental project written in C++ for R&D purposes. This project is free and very much WIP.☆29Jun 1, 2026Updated last month
- Add-ons for Blender for working with NVIDIA Omniverse☆112May 31, 2024Updated 2 years ago
- QuiltiX is a graphical node editor to edit, and author MaterialX based materials of 3D assets☆324Jul 3, 2025Updated last year
- A C and Python library for physically accurate, real-time, sensor simulation and visualization using NVIDIA Omniverse RTX☆194Jul 17, 2026Updated last week
- A configurable multi-purpose USD Asset Resolver☆25Sep 30, 2024Updated last year
- Extensible, Apache-licensed application framework for building 3D tools with OpenUSD and Qt, tailored for the VFX and animation industry.☆176Dec 8, 2025Updated 7 months ago
- ImGui Hydra Editor is a USD editor written in c++ with the ImGui and OpenUSD frameworks.☆161Aug 15, 2025Updated 11 months ago
- Universal Scene Description☆40Updated this week
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- A CLI and GUI tool that traces USD attribute opinion resolution and explains why edits may be blocked by LIVRPS composition rules.☆16Feb 1, 2026Updated 5 months ago
- OpenUSD schema extension samples, build tools, and sample Kit extensions that use those schema extensions.☆107Jun 4, 2026Updated last month
- SubstanceDesigner Nodes for Houdini☆60Apr 8, 2025Updated last year
- An Animated openUSD Toy!☆20Mar 27, 2025Updated last year
- Simple Hydra Render Delegate that can be used in Houdini Solaris, or other Pixar USD-compliant viewports.☆16Apr 27, 2024Updated 2 years ago
- An STL file format plugin for USD☆15Aug 11, 2022Updated 3 years ago
- C++ and CMake Automated Testing Framework for Pixar's OpenUSD☆16Jan 1, 2025Updated last year