This a open source collection of USD materials and textures using MaterialX
☆37Aug 6, 2025Updated 7 months ago
Alternatives and similar repositories for PhysicalAI-SimReady-Materials
Users that are interested in PhysicalAI-SimReady-Materials are comparing it to the libraries listed below
Sorting:
- ☆37Jul 26, 2024Updated last year
- A MaterialX and OpenUSD asset created by Adobe to demonstrate a modern look-development approach using the OpenPBR Surface shading model☆38Oct 6, 2025Updated 5 months ago
- usd-render-benchmark is a testing and benchmarking suite for evaluating various Hydra render delegates using Universal Scene Description …☆30Sep 27, 2024Updated last year
- TinkerUsd is an experimental project written in C++ for R&D purposes. This project is free and very much WIP.☆25Aug 12, 2025Updated 6 months ago
- A configurable multi-purpose USD Asset Resolver☆25Sep 30, 2024Updated last year
- ShadingLanguageX specification and open-source compiler.☆44Jan 19, 2026Updated last month
- C++ and CMake Automated Testing Framework for Pixar's OpenUSD☆16Jan 1, 2025Updated last year
- Assimp USD file format plugin☆17Jun 30, 2023Updated 2 years ago
- Interior mapping MaterialX node graph☆22Jun 28, 2025Updated 8 months ago
- ☆19Jun 7, 2024Updated last year
- An USD Resolver that offloads resolving to an HTTP API☆29Jan 5, 2024Updated 2 years ago
- Website for the Digital Production Example Library☆15Feb 27, 2026Updated last week
- USD file grammar parser☆30Apr 29, 2024Updated last year
- OpenCL shaders for Coppernicus☆13Feb 3, 2025Updated last year
- Simple tool for downloading using the SideFX Web API☆14Jun 3, 2021Updated 4 years ago
- ☆43Feb 27, 2026Updated last week
- ☆14Jul 18, 2023Updated 2 years ago
- the 2016 polynomial wide angle optics paper code as git repo☆16Jun 15, 2022Updated 3 years ago
- Tools for Managing CG Assets☆17Apr 2, 2023Updated 2 years ago
- Modified Megascans plugin for houdini 20.0☆15Jul 1, 2024Updated last year
- ☆19Nov 22, 2024Updated last year
- Given a USD file, take a picture and assign it as it's thumbnail.☆18May 2, 2024Updated last year
- An example implementation of OpenPBR in a WebGL pathtracer☆62Mar 1, 2026Updated last week
- Simple Hydra Render Delegate that can be used in Houdini Solaris, or other Pixar USD-compliant viewports.☆16Apr 27, 2024Updated last year
- My Houdini Tools☆15Updated this week
- An STL file format plugin for USD☆14Aug 11, 2022Updated 3 years ago
- This tool simplifies the process of arranging and navigating the network view in Houdini by using shortcuts. It's designed to enhance you…☆13Aug 13, 2024Updated last year
- Example FileFormat plugin☆16Jan 28, 2024Updated 2 years ago
- A minimal implementation of Vulkan ray tracing.☆98Oct 7, 2024Updated last year
- Individual HDA (SideFX's Houdini built-in tool)☆15May 22, 2024Updated last year
- A minimalistic Python wrapper for Houdini native UI script☆17Nov 24, 2023Updated 2 years ago
- A full production scene created by Animal Logic for exploration by the wider community to be used in demonstrations, training material, a…☆83Feb 26, 2026Updated last week
- IO Blender MTLX enables loading and displaying materials expressed in MaterialX documents in Blender.☆32Jan 30, 2026Updated last month
- Converting Disney's Moana Island Scene to USD☆43Mar 22, 2020Updated 5 years ago
- Docs, links and notes for the CG Pipeline course at ArtFX school.☆46Feb 8, 2026Updated 3 weeks ago
- Add support for multiple script locations☆18Oct 2, 2023Updated 2 years ago
- Small collection of CG assets☆48Aug 16, 2025Updated 6 months ago
- A Maya plugin that replaces the main Maya viewport with a Hydra viewer.☆88Feb 27, 2026Updated last week
- .hips: do they lie? our experts investigate (various houdini tools in here)☆52Dec 5, 2025Updated 3 months ago