chadrik / usdstubgenLinks
Generate PEP 484 stubs for static type analysis and code completion for Pixar's Universal Scene Description
☆34Updated 4 years ago
Alternatives and similar repositories for usdstubgen
Users that are interested in usdstubgen are comparing it to the libraries listed below
Sorting:
- USD ArResolver plugin, extends turret_lib. Used to send and receive queries from turret_server.☆16Updated 2 months ago
- ☆15Updated 6 years ago
- A hands-on USD guide.☆23Updated last year
- A configurable multi-purpose USD Asset Resolver☆25Updated 8 months ago
- Pip for Rez - Install any Python package from PyPI as a Rez package☆32Updated 4 years ago
- An AR2 plugin that hosts OpenAssetIO☆27Updated 8 months ago
- [ Moved to Gitlab ] Manage collections with common numerical component.☆27Updated 7 years ago
- Cook digital.☆18Updated last month
- Python Qt components for building custom USD tools.☆67Updated last year
- A Hydra scene delegate and set of rendering ops for Nuke☆34Updated 4 years ago
- The Depends Workflow Management System☆45Updated 10 years ago
- Rez suite based launcher for Avalon, a fork from Allzpark☆14Updated last month
- Plugins for Mari that facilitate basic importing of USD scene graph data.☆17Updated last month
- This is a automatic build system for the libraries in the vfx reference platform http://www.vfxplatform.com☆23Updated 9 years ago
- Mock for Autodesk Maya cmds and pymel API☆25Updated 5 years ago
- PyPI/python package ingester/converter for the rez package manager☆28Updated last week
- Minimal Python 2 & 3 shim around PySide2 and PyQt5☆33Updated 3 years ago
- Recipes for rez-cook☆28Updated 2 weeks ago
- Implements a new 'playblast' command that uses OpenImageIO (OIIO) to process and write image data.☆36Updated 7 years ago
- QML wrapper for Maya and examples☆31Updated 5 years ago
- Autodesk Maya Plug-in for visualising camera burn-in text.☆48Updated last year
- ☆39Updated 2 years ago
- Maya tool: Perform a reflection-based placement of lights (or any other object) on a mesh.☆29Updated 8 months ago
- Arnold-compatible implementation of Pixar's bump-to-roughness workflow☆11Updated 3 years ago
- a simple RPC server for controlling a maya.standalone instance remotely☆30Updated 11 years ago
- TinkerUsd is an experimental project written in C++ for R&D purposes. This project is free and very much WIP.☆23Updated 2 weeks ago
- Colorbleed Pipeline configuration for Avalon☆17Updated 3 years ago
- Parsing back and forth between dict and node knobs in Nuke☆21Updated 5 years ago
- My Rez packages☆24Updated 5 years ago
- Store metadata on your file system.☆19Updated 3 years ago